4 次代码提交 (142882bf-3765-4d29-b278-5b3782f92ce7)

作者 SHA1 备注 提交日期
Robert Srinivasiah 142882bf Workaround stereo instancing issue with unity_StereoEyeIndex 7 年前
Robert Srinivasiah 41ed1c6f Use DrawProcedural instead of Blit for Screen-space Shadow Map 7 年前
Robert Srinivasiah 711ae2e0 LWRP - Work around texture array blit issue for screen-space shadow map 7 年前
Robert Srinivasiah f969b89d Add texture array support to _ScreenSpaceShadowMap samples 7 年前