Julien Ignace
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e649b50f
|
Moved HDShadowSettings and ContactShadowsEditor to the right folders.
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7 年前 |
GitHub
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5d627ccc
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Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor
Moved HDShadowSettings and ContactShadowsEditor to the right folders.
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7 年前 |
Remy
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c0e3d9ab
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
Paul Melamed
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6f570901
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Merge branch 'master' into decals/api_change
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
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7 年前 |
Julien Ignace
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8c4ec6a4
|
- Visualize Cascade debug mode now fades to white instead of black
- Removed jittering when having TAA but looking at debug views.
- Fixed Rendering Debug menu not being removed correctly on domain reload.
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7 年前 |
GitHub
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992a18a3
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Merge pull request #1100 from Unity-Technologies/Branch_VariousFixes
Various bug fixes
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7 年前 |
sebastienlagarde
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113d9c54
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
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7 年前 |
Felipe Lira
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c1ce89b5
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Merge branch 'master' into lw/shader-optimization
# Conflicts:
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandard.shader
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardSimpleLighting.shader
# ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardTerrain.shader
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7 年前 |
Evgenii Golubev
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1d711357
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Merge 'upstream/master'
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7 年前 |
Remy
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75cf5fa5
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
Matt Dean
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f98f82d0
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Merge remote-tracking branch 'origin/LWRP' into LW-DistortionPass
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7 年前 |
Tim Cooper
|
fafb59af
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Run code formatter.
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7 年前 |
Frédéric Vauchelles
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4d7f78f1
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Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/BuildPlayer/HDRPVariantStripper.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
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7 年前 |
Yao Xiaoling
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7ba05ba9
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards.
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7 年前 |
Remi Slysz
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c072c88e
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fix wrong namespace editor classes
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7 年前 |
GitHub
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4312d844
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Merge pull request #1730 from Unity-Technologies/hdrp/fix-namespaces
Hdrp/fix namespaces
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7 年前 |
sebastienlagarde
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1b755a40
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Add opacity parameter for contact shadow
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7 年前 |
GitHub
|
b3641a55
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Merge pull request #1739 from Unity-Technologies/Add-opacity-on-contact-shadow
Add opacity on contact shadow
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7 年前 |
GitHub
|
07c127ac
|
Merge pull request #1743 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
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7 年前 |
Remy
|
b3ff809b
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Merge branch 'master' into tests/hdrp/distortion
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7 年前 |
Julien Ignace
|
5bfcc8cd
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Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
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7 年前 |
Yao Xiaoling
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4d7a5d51
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
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7 年前 |
Nerites
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b088283d
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
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7 年前 |
GitHub
|
7b744594
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Merge branch 'master' into xrsettings
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7 年前 |
GitHub
|
b400b1c1
|
Merge branch 'master' into lw/terrain_optimization
|
6 年前 |
Sebastien Lagarde
|
72141169
|
Merge branch 'master' into lighting-arealigh-fixup
|
6 年前 |
GitHub
|
01fdbb38
|
Merge branch 'master' into fix/coupling-hdlight-workflow
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6 年前 |
GitHub
|
7cfc2ed0
|
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
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6 年前 |