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Merge branch 'master' into lw/shader-optimization
Merge branch 'master' into lw/shader-optimization
# Conflicts: # ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandard.shader # ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardSimpleLighting.shader # ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardTerrain.shader/lw-shader-optimization
Felipe Lira
7 年前
当前提交
c1ce89b5
共有 23 个文件被更改,包括 126 次插入 和 71 次删除
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4README.md
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1ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/Common.hlsl
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52ScriptableRenderPipeline/Core/CoreRP/ShaderLibrary/Shadow/ShadowAlgorithms.hlsl
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5ScriptableRenderPipeline/Core/CoreRP/Shadow/Shadow.cs
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9ScriptableRenderPipeline/Core/CoreRP/Shadow/ShadowBase.cs
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3ScriptableRenderPipeline/HDRenderPipeline/HDRP/Camera/HDCamera.cs
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17ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.hlsl
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4ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebug.cs
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2ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Lighting/HDLightEditor.cs
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8ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Material/Lit/LitUI.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Editor/Shadows/HDShadowSettingsEditor.cs
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13ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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1ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDStringConstants.cs
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12ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.cs
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5ScriptableRenderPipeline/HDRenderPipeline/HDRP/Lighting/LightLoop/LightLoop.hlsl
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20ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
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6ScriptableRenderPipeline/HDRenderPipeline/HDRP/Shadows/HDShadowSettings.cs
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13ScriptableRenderPipeline/LightweightPipeline/LWRP/LightweightPipeline.cs
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10ScriptableRenderPipeline/LightweightPipeline/LWRP/ShaderLibrary/Core.hlsl
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2ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandard.shader
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2ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardSimpleLighting.shader
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2ScriptableRenderPipeline/LightweightPipeline/LWRP/Shaders/LightweightStandardTerrain.shader
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