5361 次代码提交 (0820dca1-aab5-42d1-a7af-526e6f63bc05)

作者 SHA1 备注 提交日期
Aleksandr Kirillov 1ad16cf5 Got rid of a dependent texture read when sampling a lightmap in LW SRP. 7 年前
GitHub 8420a1d5 Update submodule instructions in README 7 年前
Aleksandr Kirillov 98367910 Fixed SH being always evaluated per-pixel. 7 年前
sebastienlagarde b0c0b431 Fix postprocess enabled when debug mode are enabled (now they are disabled) 7 年前
Aleksandr Kirillov 92c885e2 Fixed LightweightStandardSimpleLighting shader to use target 2.0 and packed interpolators so that they would fit into SM2 limits (8x4). 7 年前
sebastienlagarde 5da6f3f9 temp fix fo cluster decal 7 年前
sebastienlagarde f891e002 Fix warning issue with ProceduralSky 7 年前
Robert Srinivasiah bac17a2d Remove comment after Morten schooled me 7 年前
sebastienlagarde 76abe74c Revert modification of lightdefinition for envlight 7 年前
Robert Srinivasiah 2b42cb90 Cleanup structured comments 7 年前
Felipe Lira eb62162a Added SHADER_HINT_NICE_QUALITY. Viewdirection is normalized in vertex or frag depending on the quality hint. 7 年前
sebastienlagarde 60bed700 Fixed shadow fade out of punctual lights with max shadow distance. 7 年前
Robert Srinivasiah c310dc18 Create common function for indexing into layered offset buffer 7 年前
Felipe Lira 8610635a Changed shadowmap to use D16_UNORM format. 7 年前
GitHub c97c8703 Merge pull request #1037 from Unity-Technologies/shadergraph-trunk-compatibility 7 年前
Robert Srinivasiah ed1a2f00 Use common LogBaseBuffer index generator 7 年前
Felipe Lira 4d2e62ba Minor improvement. 7 年前
Peter Bay Bastian d4278bbf Update ShaderGraph submodule to get trunk compatibility fixes 7 年前
Robert Srinivasiah 31ec4175 Supposted stereo-ized clustered light list lookups 7 年前
Felipe Lira b5f02e43 Fixed subtractive mode 7 年前
Felipe Lira 8a6de19e Added Cascade Split UI 7 年前
GitHub ca081be2 Merge pull request #1028 from Unity-Technologies/hdrp-xr-bigtile 7 年前
sebastienlagarde 871ab51c Miss one file 7 年前
sebastienlagarde c810e7d7 Fix issue with shader resource of sky 7 年前
Evgenii Golubev e8f79895 Remove EvalShadow_SampleClosestDistance_Cascade() 7 年前
Evgenii Golubev a2909c99 Fix the shadow index bug 7 年前
Evgenii Golubev 422e0f93 Optimize 7 年前
Evgenii Golubev c1b1ac91 Properly disable mixed thickness mode for directional lights 7 年前
Evgenii Golubev 8b36e2c8 Remove fixed-mode transmittance evaluation from directional lights 7 年前
Evgenii Golubev 3e0ba18e Use the full Disney formulation for transmission 7 年前
Evgenii Golubev 6f21cb07 Implement an approximation for mixed-mode transmission 7 年前
Jens Holm adf3203d Fix typo in resizeBorderFrame name 7 年前
Jens Holm cfaa488d Make serialized window layout serialize abosulte position properties 7 年前
Jens Holm 11eb245d Add acess to master previews texture view and add default size for preveiw in uss 7 年前
Martin Thorzen c4047df5 Fixed the enum control size, so it is now aligning properly in the UI 7 年前
Martin Thorzen b0ebffa3 Started the work on adding path functionality to shaders. 7 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 7 年前
GitHub eae8c0fc Merge pull request #293 from Unity-Technologies/vector-input-fields 7 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 7 年前
GitHub 0d17d3ed Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control 7 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 7 年前
Martin Thorzen abd8a058 Made IMayRequirePosition public 7 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 7 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 7 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 7 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 7 年前
Robert Srinivasiah e606b3b4 Stereo-ize writes to output buffers + enable stereo! 7 年前
Robert Srinivasiah f80efab2 Sample from correct portion of g_depth_tex 7 年前
Robert Srinivasiah a8e4b376 Stereo-ize reads from g_vBigTileLightList 7 年前
GitHub 62c92de8 Merge pull request #1027 from Unity-Technologies/LW-MetaPassFix 7 年前