17 次代码提交 (010106aa-3f7e-4e68-8f0b-a5adacf2b0ea)

作者 SHA1 备注 提交日期
Andre McGrail efed7b9f Started on some shader graphs 8 年前
Peter Bay Bastian dd9feff6 Move files from Assets to top-level 7 年前
GitHub 286d82a6 Merge pull request #249 from Unity-Technologies/submodularize 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Peter Bay Bastian d17dc935 Add test templates for graphs and introduce LFS for *.png 7 年前
GitHub 6b96c163 Merge pull request #324 from Unity-Technologies/fix-tests 7 年前
Peter Bay Bastian 8076c27e Merge branch 'master' into copy-property-nodes 7 年前
Jens Holm 60639f41 Merge branch 'master' into editable-property-reference-names 7 年前
Tim Cooper cba42a6a Remove large files. 7 年前
Tim Cooper ce3b9547 Add files and non large files. 7 年前
sebastienlagarde 8140058d Merge branch 'master' into ContactShadowWithLightTransmission 7 年前
GitHub bd393bda Merge branch 'master' into switch-support 7 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Stephane Laroche f46075fb Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
GitHub 0610a60c Merge branch 'master' into sg/error-for-incompatible-pipeline 7 年前
Tim Cooper 8406655d Merge branch 'master' into ShaderGraphTests 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前