19 次代码提交 (458b7485-bfaf-459f-b10c-935ad1b2597f)

作者 SHA1 备注 提交日期
andytouch c048d3f4 Added Project (2019.3f1) 5 年前
andytouch c26ba10a Added Rebind UI and Setup SO System for Device Display Values 5 年前
andytouch c6595fc9 Setup Camera Stacking for both Menu and Input UI Canvases 5 年前
andytouch 0536e9d7 Changed UI, added Device Color Mask Shader for Warriors, Changed Environment 5 年前
andytouch 8e7a6945 Simplified Floating UI for Warrior Display Data 5 年前
andytouch 1f018817 Upgraded Project to 2019.3.3f1. Added Generic Gamepad to Device Display Configurator 5 年前
andytouch 8c150881 Enabled Auto-Switch Controls on Warrior PlayerInput 5 年前
Rene Damm af81a841 Make rebinds specific to PlayerInputs. 5 年前
andytouch 937ba17d Tidy Up: Fixed UI Player Display Rect and Aligned Default UI Values 5 年前
andytouch efd067a7 Fix: Added Physics Material to stop Warriors rigidbodies from spinning on collision 4 年前
andytouch 92aa796a UI: Implemented new Input System UI Input Module 4 年前
andytouch f537d207 Big Push: First Milestone of V2 4 年前
andytouch a97e1792 Improvement: Split Warrior to PlayerController and PlayerMovementBehaviour. 4 年前
andytouch 4ded963f Improvement: PlayerMovement Logic. Fix: Removed duplicate Rebind UI Updates. Binding Override Reset when switching Control Schemes 4 年前
andytouch b5a0e3ac Improvement: Switched Warrior PlayerInput from SendMessage to UnityEvents 4 年前
andytouch 6fad0001 Fix: Odd Transform Rotation of Warrior Visuals 4 年前
andytouch 4f68d497 Merge branch 'V2' 4 年前
andytouch 0ef0b21a Improved: Warrior's Rotation now uses Rigidbody. Fix: Warriors stop randomly spinning. 4 年前
andytouch 85312284 Merge branch 'V2' 4 年前