Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig daf819d7 Merge branch '2019.3/marc' into mikesbranch 5 年前
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Packages Merge branch '2019.3/marc' into mikesbranch 5 年前
AudioManager.asset Initial project push 7 年前
BurstAotSettings_Android.json Tweaks 6 年前
BurstAotSettings_StandaloneOSX.json Updated FBX settings and cleaned up some un-needed files 6 年前
BurstAotSettings_StandaloneWindows.json InitCommit 6 年前
BurstAotSettings_WebGL.json InitCommit 6 年前
BurstAotSettings_iOS.json Added SRP batcher support to the water and removed MPBs 6 年前
ClusterInputManager.asset Initial project push 7 年前
DynamicsManager.asset Changes 5 年前
EditorBuildSettings.asset Demo work merge (#64) 5 年前
EditorSettings.asset Demo work merge (#64) 5 年前
FbxExportSettings.asset updates on fbx files 5 年前
GraphicsSettings.asset Demo work merge (#64) 5 年前
InputManager.asset Update to Universal 5 年前
NavMeshAreas.asset Demo work merge (#64) 5 年前
NetworkManager.asset Initial project push 7 年前
Physics2DSettings.asset Initial project push 7 年前
PresetManager.asset Initial project push 7 年前
ProjectSettings.asset Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 5 年前
ProjectVersion.txt Updated to latest 2019.3 5 年前
QualitySettings.asset Demo work merge (#64) 5 年前
TagManager.asset Demo work merge (#64) 5 年前
TimeManager.asset Level tweaks 7 年前
UnityConnectSettings.asset Demo work merge (#64) 5 年前
VFXManager.asset Some file re-org 6 年前
XRSettings.asset Fixed Timeline/Cinemachine issues 6 年前