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24 行
472 B
24 行
472 B
using UnityEngine;
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using System.Collections;
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using UnityEngine.Experimental.Rendering;
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public class AppSettings : MonoBehaviour {
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//\\\\\\\\\Game settings\\\\\\\\\\\//
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//Control Settings//
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public float steeringDeadspot = 0.5f;
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public float steeringSensitivity = 0.5f;
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public RenderPipelineAsset pipeline;
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// Use this for initialization
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void Start () {
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//Application.targetFrameRate = 60;
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}
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// Update is called once per frame
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void Update () {
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}
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}
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