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25 行
553 B
25 行
553 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[ExecuteInEditMode]
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public class FogOverride : MonoBehaviour
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{
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[ColorUsage(false, true)]
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public Color m_FogColor = Color.white;
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// Update is called once per frame
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void LateUpdate()
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{
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#if UNITY_EDITOR
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if(SceneView.currentDrawingSceneView.sceneViewState.showFog)
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#endif
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RenderSettings.fogColor = m_FogColor;
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#if UNITY_EDITOR
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else
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{
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RenderSettings.fog = false;
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}
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#endif
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}
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}
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