Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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André McGrail 699942a9 Small updates 5 年前
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CommonUtilities.hlsl Fixed planar reflections 5 年前
CommonUtilities.hlsl.meta Initial project push 6 年前
GerstnerWaves.hlsl Water foam work 6 年前
GerstnerWaves.hlsl.meta Removed WaterSystem submodule and embedded as local Package. 6 年前
InfiniteWater.mat Removed WaterSystem submodule and embedded as local Package. 6 年前
InfiniteWater.mat.meta Initial project push 6 年前
InfiniteWater.shader init push 6 年前
InfiniteWater.shader.meta Initial project push 6 年前
Water.shader Updated to work with shader cleanup PR on SRP 6 年前
Water.shader.meta Initial project push 6 年前
WaterCaustics.shadergraph Init changes 5 年前
WaterCaustics.shadergraph.meta Init commit 5 年前
WaterCommon.hlsl Small updates 5 年前
WaterCommon.hlsl.meta Initial project push 6 年前
WaterFXFoamOnly.shader Added WaterFXPass to MyLWRenderer 6 年前
WaterFXFoamOnly.shader.meta Large update, lots of visual differences, be careful updating to here 6 年前
WaterFXShader.shader Some more water shader tweaks 6 年前
WaterFXShader.shader.meta Large update, lots of visual differences, be careful updating to here 6 年前
WaterInput.hlsl Added SRP batcher support to the water and removed MPBs 5 年前
WaterInput.hlsl.meta Initial project push 6 年前
WaterLighting.hlsl Small updates 5 年前
WaterLighting.hlsl.meta Initial project push 6 年前
WaterTessellated.shader Fixed planar reflections 5 年前
WaterTessellated.shader.meta Initial project push 6 年前
WaterTessellation.hlsl Fixed planar reflections 5 年前
WaterTessellation.hlsl.meta Initial project push 6 年前