Boat Attack使用了Universal RP的许多新图形功能,可以用于探索 Universal RP 的使用方式和技巧。
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Mike Geig 208b1c59 -Added better AI Code. Still need to remove old 5 年前
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Components -Added AIControl for dots physics 5 年前
Prefabs Merge branch 'demo-work' into dots-physics 5 年前
Systems -Added better AI Code. Still need to remove old 5 年前
AIController_DOTS.cs -Merged all changes and repaired issues 5 年前
AIController_DOTS.cs.meta -Added AIControl for dots physics 5 年前
AIController_DOTS2.cs -Added better AI Code. Still need to remove old 5 年前
AIController_DOTS2.cs.meta -Added better AI Code. Still need to remove old 5 年前
BoatBodyComponent.cs -Added AIControl for dots physics 5 年前
BoatBodyComponent.cs.meta Initial push with boat falling due to Unity Physics 5 年前
BuoyancyVisualizer.cs -Finally figured out the wave offset issues 5 年前
BuoyancyVisualizer.cs.meta -Added buoyancy visualization 5 年前
BuoyantObject_DOTS.cs -Finally figured out the wave offset issues 5 年前
BuoyantObject_DOTS.cs.meta created systems 5 年前
Components.meta Beginning project code cleanup for physics 5 年前
Junk.unity -Working on diagnosing wave physics 5 年前
Junk.unity.meta -Working on diagnosing wave physics 5 年前
Physics Scene.unity -Added buoyancy visualization 5 年前
Physics Scene.unity.meta Initial push with boat falling due to Unity Physics 5 年前
Prefabs.meta Beginning project code cleanup for physics 5 年前
Systems.meta Beginning project code cleanup for physics 5 年前