New boat blockout mesh Added lightmap LOD script to re-use LOD0 lightmaps on LOD1 and LOD2 Basic pass on SFX More Cinemachine camera setup
Added new boat and shader Started to add other props
Added LOD for trees Added cross fade for vegetation LODs
- Added new rocks meshes and Textures, now 4 lods and better environmental integration shader - Moved caustics out of the watershader and into a fullscreen quad ScriptableRenderPass