Andre McGrail
48578b71
Water foam work
Beginning work on UI
AI tweaks
6 年前
Andre McGrail
8b65ed9b
Update work for API v5
Switched to HDR rendering
6 年前
Andre McGrail
dc6a61c9
slight updates to lighting and post
6 年前
Andre McGrail
08c9a7be
Texture/Shader tweaks
6 年前
Andre McGrail
9c167dec
Small fixes/tweaks
6 年前
André McGrail
d221bcac
Updated to work with shader cleanup PR on SRP
6 年前
André McGrail
98dcb308
Assorted changes
-fix scene slowdown
-updated reflection probes
6 年前
André McGrail
741890d1
Init commit
- Added new rocks meshes and Textures, now 4 lods and better environmental integration shader
- Moved caustics out of the watershader and into a fullscreen quad ScriptableRenderPass
6 年前
André McGrail
791347ab
Added light map corrector to avoid NaNs
-baked all lighting data
-updated package versions
6 年前
André McGrail
8c8bf892
Final Cleanup
6 年前
André McGrail
83b32ce8
Sync with SRP branch
6 年前
André McGrail
b8b2f3c5
Improvements to the Buoyant system
- trees are now affecting GI but using probes only
5 年前
André McGrail
34f1f05f
General lookdev update
5 年前
André McGrail
2f3b9d78
Blocked off cave and rebaked lighting
5 年前