Andre McGrail
|
84e64de9
|
slight tweaks
|
7 年前 |
Andre McGrail
|
56efdfd1
|
update water subrepo
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7 年前 |
Andre McGrail
|
039ec916
|
level tweaks
|
7 年前 |
Andre McGrail
|
eb60867b
|
Level tweaks
Perf tweaks
Added shadow switcher for main camera rendering
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7 年前 |
Andre McGrail
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d9fd1934
|
more work on buoyancy jobs conversion
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7 年前 |
GitHub
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e9052c1e
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Merge pull request #1 from Verasl/artAssets
FBX of props - Bouy, arrow sign, beach chair and umbrella, paraglider…
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7 年前 |
Alex
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4b647a2b
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FBX of props - Bouy, arrow sign, beach chair and umbrella, paraglider, windsurfer, blimp and kayak.
All maps for props provided.
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7 年前 |
Andre McGrail
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9c08e65f
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WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon
Updated pipeline package
Started to Jobify the ModifyBoatMesh.cs for advance multithreaded buoyancy
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7 年前 |
Andre McGrail
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030fa421
|
Updated water submodule
Cleaned up heaps of compiler warnings
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7 年前 |
Andre McGrail
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23a48921
|
Tweaked boat physics, shaved off half a ms per boat
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7 年前 |
Andre McGrail
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fd0627e4
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Added water system as submodule
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7 年前 |
Andre McGrail
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d545288e
|
removing water system...again
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7 年前 |
Andre McGrail
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5ec07e01
|
Added water system submodule
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7 年前 |
Andre McGrail
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15127cdc
|
removed water system to make way for Submodule
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7 年前 |
Andre McGrail
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ee0fef20
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Disable vertex colour generation for now
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7 年前 |
Andre McGrail
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c197f4d7
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Updated LT pipeline package
Fixed and updated Vegetation shader
Tweaked Island scene foam gradient
Changed Island scene from tessellation to vertex offset
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7 年前 |
Andre McGrail
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6a066278
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Some more water shader refinements, warning:requires latest github SRP
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7 年前 |
Andre McGrail
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eaa6472e
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Water shader improvements
Switched Non-tessellated shader to run in vert vs frag
Created Temp LOD patch mesh
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7 年前 |
Andre
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ac9361da
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Added debug views for water shader
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7 年前 |
Andre
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78808f0d
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Boat trail tweaks
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7 年前 |
Andre
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36b78bf8
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Initial project push
|
7 年前 |
GitHub
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ee85baa9
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Initial commit
|
7 年前 |
guanghui.zhang@unity3d.com
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0497ef04
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Root dir
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7 年前 |