这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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31 行
757 B

using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PlayersHealth", menuName = "EntityConfig/Player's Health")]
public class HealthSO : ScriptableObject
{
[Tooltip("Initial health")]
[SerializeField] private int _maxHealth = default;
[Tooltip("current health")]
[SerializeField] private int _currentHealth = default;
public int MaxHealth => _maxHealth;
public int CurrentHealth => _currentHealth;
public void SetMaxHealth(int newValue)
{
_maxHealth = newValue;
}
public void SetCurrentHealth(int newValue)
{
_currentHealth = newValue;
}
public void InflictDamage(int DamageValue)
{
_currentHealth -= DamageValue;
}
public void RestoreHealth(int HealthValue)
{
_currentHealth += HealthValue;
}
}