这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.Events;
/// <summary>
/// This class is used for scene-loading events.
/// Takes a GameSceneSO of the location or menu that needs to be loaded, and a bool to specify if a loading screen needs to display.
/// </summary>
[CreateAssetMenu(menuName = "Events/Load Event Channel")]
public class LoadEventChannelSO : EventChannelBaseSO
{
public UnityAction<GameSceneSO, bool, bool> OnLoadingRequested;
public void RaiseEvent(GameSceneSO locationToLoad, bool showLoadingScreen = false, bool fadeScreen = false)
{
if (OnLoadingRequested != null)
{
OnLoadingRequested.Invoke(locationToLoad, showLoadingScreen, fadeScreen);
}
else
{
Debug.LogWarning("A Scene loading was requested, but nobody picked it up. " +
"Check why there is no SceneLoader already present, " +
"and make sure it's listening on this Load Event channel.");
}
}
}