这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine.Events;
using UnityEngine;
/// <summary>
/// This class is used for Events that have a bool argument.
/// Example: An event to toggle a UI interface
/// </summary>
[CreateAssetMenu(menuName = "Events/Bool Event Channel")]
public class BoolEventChannelSO : ScriptableObject
{
public event UnityAction<bool> OnEventRaised;
public void RaiseEvent(bool value)
{
if (OnEventRaised != null)
OnEventRaised.Invoke(value);
}
public void UnsubscribeAll()
{
if (OnEventRaised != null)
{
if (OnEventRaised.GetInvocationList() != null)
foreach (System.Delegate d in OnEventRaised.GetInvocationList())
{
OnEventRaised -= d as UnityAction<bool>;
}
}
}
}