这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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using UnityEngine;
using UnityEngine.AI;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "StopAgent", menuName = "State Machines/Actions/Stop NavMesh Agent")]
public class StopAgentSO : StateActionSO
{
protected override StateAction CreateAction() => new StopAgent();
}
public class StopAgent : StateAction
{
private NavMeshAgent _agent;
private bool _agentDefined;
public override void Awake(StateMachine stateMachine)
{
_agent = stateMachine.gameObject.GetComponent<NavMeshAgent>();
_agentDefined = _agent != null;
}
public override void OnUpdate()
{
}
public override void OnStateEnter()
{
if (_agentDefined)
{
_agent.isStopped = true;
}
}
}