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14 行
397 B
14 行
397 B
using UnityEngine;
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using UnityEngine.Localization;
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/// <summary>
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/// This class contains Settings specific to Locations only
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/// </summary>
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[CreateAssetMenu(fileName = "NewLocation", menuName = "Scene Data/Location")]
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public class LocationSO : GameSceneSO
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{
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public LocalizedString locationName;
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public AudioClip musicTrack;
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public int enemiesCount; //Example variable, will change later
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}
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