这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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65 行
1.5 KiB

using UnityEngine;
using UnityEngine.Localization;
using UOP1.StateMachine;
using UOP1.StateMachine.ScriptableObjects;
[CreateAssetMenu(fileName = "IsNPCSayingTheLine", menuName = "State Machines/Conditions/Is NPC Saying The Line")]
public class IsNPCSayingTheLineSO : StateConditionSO {
[SerializeField] private DialogueLineChannelSO _sayLineEvent = default;
[SerializeField] private ActorSO _protagonistActor;
protected override Condition CreateCondition() => new IsNPCSayingTheLineCondition(_sayLineEvent, _protagonistActor);
}
public class IsNPCSayingTheLineCondition : Condition
{
private DialogueLineChannelSO _sayLineEvent;
private ActorSO _protagonistActor;
private bool _isNPCSayingTheLine = false;
public IsNPCSayingTheLineCondition(DialogueLineChannelSO sayLineEvent, ActorSO protagonistActor)
{
_sayLineEvent = sayLineEvent;
_protagonistActor = protagonistActor;
}
protected override bool Statement()
{
return _isNPCSayingTheLine;
}
public override void OnStateEnter()
{
if (_sayLineEvent != null)
{
_sayLineEvent.OnEventRaised += OnLineSaid;
}
}
public override void OnStateExit()
{
if (_sayLineEvent != null)
{
_sayLineEvent.OnEventRaised -= OnLineSaid;
}
}
private void OnLineSaid(LocalizedString line, ActorSO actor)
{
Debug.Log("name of the actor " + actor);
if(actor.ActorName == _protagonistActor.ActorName)
{
_isNPCSayingTheLine = false;
}
else
{
_isNPCSayingTheLine = true;
}
Debug.Log("is it true " + _isNPCSayingTheLine);
}
}