您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
67 行
2.3 KiB
67 行
2.3 KiB
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: b0885f594ab85594caa28e1a96cbe0d8, type: 3}
|
|
m_Name: Tutorial Welcome Page
|
|
m_EditorClassIdentifier:
|
|
m_Image: {fileID: 2800000, guid: 03c03036dc65f5f4fa9278cb50337732, type: 3}
|
|
m_WindowTitle:
|
|
m_Untranslated: Welcome to Chop Chop!
|
|
m_Title:
|
|
m_Untranslated:
|
|
m_Description:
|
|
m_Untranslated: 'The project you are exploring is part of <b>Open Projects,</b>
|
|
an initiative where Unity and the community collaborate together to create
|
|
a small open-source game demo.
|
|
|
|
|
|
Since it''s meant to emulate a real,
|
|
small action-adventure game, Chop Chop can be a complex project to explore.
|
|
To get started, learn how to build, create new playable locations and more,
|
|
the <a href="https://github.com/UnityTechnologies/open-project-1/wiki">wiki</a>
|
|
is a great starting point.
|
|
|
|
|
|
You can find other useful links in the dedicated
|
|
window (Tutorials > Show Tutorials).'
|
|
m_Buttons:
|
|
- Text:
|
|
m_Untranslated: Close
|
|
Tooltip:
|
|
m_Untranslated: Closes the panel
|
|
OnClick:
|
|
m_PersistentCalls:
|
|
m_Calls:
|
|
- m_Target: {fileID: 11400000}
|
|
m_TargetAssemblyTypeName: Unity.Tutorials.Core.Editor.TutorialWelcomePage,
|
|
Unity.Tutorials.Core.Editor
|
|
m_MethodName: CloseCurrentModalDialog
|
|
m_Mode: 1
|
|
m_Arguments:
|
|
m_ObjectArgument: {fileID: 0}
|
|
m_ObjectArgumentAssemblyTypeName:
|
|
m_IntArgument: 0
|
|
m_FloatArgument: 0
|
|
m_StringArgument:
|
|
m_BoolArgument: 0
|
|
m_CallState: 1
|
|
- m_Target: {fileID: 11400000, guid: bdc5d791a75148a4cb9935a35683257d, type: 2}
|
|
m_TargetAssemblyTypeName: TutorialCallbacks, Assembly-CSharp
|
|
m_MethodName: ExampleMethod
|
|
m_Mode: 1
|
|
m_Arguments:
|
|
m_ObjectArgument: {fileID: 0}
|
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
|
m_IntArgument: 0
|
|
m_FloatArgument: 0
|
|
m_StringArgument:
|
|
m_BoolArgument: 0
|
|
m_CallState: 1
|