%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b0885f594ab85594caa28e1a96cbe0d8, type: 3} m_Name: Tutorial Welcome Page m_EditorClassIdentifier: m_Image: {fileID: 2800000, guid: 03c03036dc65f5f4fa9278cb50337732, type: 3} m_WindowTitle: m_Untranslated: Welcome to Chop Chop! m_Title: m_Untranslated: m_Description: m_Untranslated: 'The project you are exploring is part of Open Projects, an initiative where Unity and the community collaborate together to create a small open-source game demo. Since it''s meant to emulate a real, small action-adventure game, Chop Chop can be a complex project to explore. To get started, learn how to build, create new playable locations and more, the wiki is a great starting point. You can find other useful links in the dedicated window (Tutorials > Show Tutorials).' m_Buttons: - Text: m_Untranslated: Close Tooltip: m_Untranslated: Closes the panel OnClick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000} m_TargetAssemblyTypeName: Unity.Tutorials.Core.Editor.TutorialWelcomePage, Unity.Tutorials.Core.Editor m_MethodName: CloseCurrentModalDialog m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1 - m_Target: {fileID: 11400000, guid: bdc5d791a75148a4cb9935a35683257d, type: 2} m_TargetAssemblyTypeName: TutorialCallbacks, Assembly-CSharp m_MethodName: ExampleMethod m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 1