Ciro Continisio
6d1b63ae
Reorganising assets
4 年前
Ciro Continisio
a06f9b30
Sample scene
Prefab creation, fixed rotation issue
4 年前
Ciro Continisio
fb97255e
Moved art assets
4 年前
Ciro Continisio
24cc8443
Added crunch compression to all textures + Preset
4 年前
GitHub
0d06a95f
Added wind sensitiveness (green channel) on vertex color of nature FBX assets ( #156 )
* Palm tree wind vertex color layer
Added vertex color to Palm tree mesh
* Added wind sensivity vertex color on nature assets
* Added wind sensivity vertex color on nature assets
4 年前
Ciro Continisio
2c91dabf
Merge branch 'art-assets' into big-merge
# Conflicts:
# UOP1_Project/Assets/Prefabs/Props/PotOverFire.prefab
4 年前
Ciro Continisio
1413811f
Material properties
4 年前
Ciro Continisio
bd14256e
Material and prefab tweaks
4 年前
Ciro Continisio
101906b4
Townsfolk_M animations, Palm2
4 年前
Dane Byrd
bd72e4e6
Merge remote-tracking branch 'UnityTechnologies/art-assets' into art-assets
4 年前
Ciro Continisio
d62d8e9e
Merge branch 'main' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Prefabs/PrototypingTree.prefab.meta
# UOP1_Project/Assets/Samples.meta
# UOP1_Project/Assets/Samples/Polybrush.meta
# UOP1_Project/Assets/Samples/ProBuilder/4.4.0/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/CharController.unity.meta
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/CharController/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/Locations/Beach/LightingData.asset
# UOP1_Project/Assets/Scenes/TestingGround.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_opt...
4 年前
Amel
2c9810c9
Merge branch 'main' into interaction
4 年前
Chema Damak
8a166bf0
Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction
4 年前
Ciro Continisio
76adf666
Tweaks to plants
All 3D models of vegetation have been tweaked in size, and have proper green channel for wind. Removed isolated mesh assets.
4 年前
Amel Negra
e0ede3d5
Merge branch 'main' into AmelMain
4 年前
Ciro Continisio
5cc9de68
Beach changes, worldbuilding
Light settings, shader changes, prefab tweaks, model tweaks
4 年前
Ciro Continisio
17ad7091
Random tint shader
Added wind to random position tint shader
4 年前
uChema
735363c3
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Amel
6f206e69
Merge remote-tracking branch 'origin/main' into mainAmel
4 年前
Ciro Continisio
53d9fe16
Scene work
3 年前
uChema
eab4c107
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Ciro Continisio
587a2230
Worldbuilding
Scenes, rocks, waterfalls, foam, ...
Added fog
Rebaked all lighting
3 年前
uChema
71dcdcfd
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Ciro Continisio
b8f152c8
Beach light fixes and rebaked lightmaps
3 年前
uChema
dc07bb35
Merge remote-tracking branch 'upstream/main' into main
3 年前