Ciro Continisio
a9617e2b
Toon shading v1
4 年前
Ciro Continisio
74d5128e
Toon shader improvments
- Updated URP from 7.3.0 to 7.5.1
- Moved to most recent 19.4
- New custom lighting shader (Toon 2), not yet toonified
4 年前
Ciro Continisio
0788d614
Custom lighting shader tests
4 年前
Ciro Continisio
369c0864
Toon Shader v2 in progress
4 年前
Ciro Continisio
b0af5562
Toon shader done
Needs to be broken down into pieces for modularity
4 年前
Ciro Continisio
26b18669
Work and tests on toon shader, plants and rocks
4 年前
Ciro Continisio
4e9d1665
More art imported
4 年前
Ciro Continisio
3fb9738d
Knife, walking cane, lantern, pouch, Rockcritter
4 年前
Ciro Continisio
fb97255e
Moved art assets
4 年前
Ciro Continisio
24cc8443
Added crunch compression to all textures + Preset
4 年前
Ciro Continisio
f76bc5ce
Imported Townsfolk_F, Animations
4 年前
Ciro Continisio
03ff96ac
New test scenes
Big testing scene with Polybrush terrain, small test scene with just primitives
4 年前
Ciro Continisio
f0dc54d3
Fix CM bug, tweaks
4 年前
Ciro Continisio
e8f4a6e7
Imported BardHare
4 年前
Ciro Continisio
1413811f
Material properties
4 年前
Ciro Continisio
bd14256e
Material and prefab tweaks
4 年前
Dane Byrd
8ae0f49f
Remove Albedo Influence on Specular Light Brightness
Swapping the order of the multiply and add nodes in the ToonShading subgraph to multiply albedo by diffuse light alone, then add specular highlights.
Along with this is the need ability to control specular light transparency, which can now be done using the Specular Color property's alpha channel.
4 年前
Ciro Continisio
09ce5d71
Tweaks
4 年前
Ciro Continisio
2eabe55e
Outlines removed
4 年前
Ciro Continisio
f40bd45e
Phoenix Chick 2.0
4 年前