25 次代码提交 (8257591d-a1a5-402b-bb62-af98605d8f36)

作者 SHA1 备注 提交日期
Wodopo 1eef189c My take on a simple Player Spawn System 4 年前
Wodopo 3b1e385f Renamed SetRequestSpawnIndex to SetSpawnIndex 4 年前
Ciro Continisio 4aaa3b36 Spawn system in place 4 年前
Ciro Continisio 2cfc9750 SpawnSystem active in the scene 4 年前
Miley Hollenberg 4211568e [Bot] Automated dotnet-format update 4 年前
GitHub 9965c051 Removed unused imports (#75) 4 年前
GitHub aed4d5ec Change Awake() to Start() in Spawning System (#120) (#136) 4 年前
Ciro Continisio c3bf387e Cleanup, Reorganisation of folders and Scenes 4 年前
Jan Urbanec 347a978e Initial decoupling of CameraManager and SpawnSystem. Spawn system still needs reference to CameraManager, because it must provide it to Protagonist. 4 年前
Ciro Continisio 8da148bf Introduced RuntimeAnchors 4 年前
treivize e5c1ed4b Initial Plant Critter behaviour - Idle - Alert - Attack 4 年前
Amel Negra 33c5fde8 Added listener to scene ready event in spawn manager 4 年前
Amel Negra a6b2a938 Using bool instead of event because on the same GO 4 年前
Ciro Continisio c925b56b Merge branch 'feature/code/plant_critter_sm' of https://github.com/treivize/open-project-1 into pr-bash 4 年前
GitHub fb323a77 Allow multiple entry/exit points in Locations (#284) 4 年前
rcarag 76ffdd4f [Bot] Automated dotnet-format update 4 年前
uChema 6938ba52 Code Cleaning/refractoring 4 年前
itsLevi0sa 5a4b5e30 [Bot] Automated dotnet-format update 4 年前
Ciro Continisio 42b7725e Connected almost all scenes 4 年前
Ciro Continisio 065751a8 Merge branch 'main' of https://github.com/Wiecio/open-project-1 into ciro 3 年前
itsLevi0sa 72ec616e [Bot] Automated dotnet-format update 3 年前
Ciro Continisio 313f8a7f Code cleanup, refactored Anchors to be generic 3 年前
Ciro Continisio 202b38ba More code refactoring around Anchors 3 年前
Ciro Continisio e0bf1a99 More code cleanup and bug fixes 3 年前
Ciro Continisio b74f3140 More Runtime Anchor refactoring, other SO additions 3 年前