Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
Thomas ICHÉ 8c666b84 Started adding node based stuff (not functional atm) 5 年前
Editor Started adding node based stuff (not functional atm) 5 年前
NaughtyAttributes Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NodeGraphProcessor Started adding node based stuff (not functional atm) 5 年前
Runtime Big Refactor : Do not rely on UnityEvents Anymore 6 年前
Editor.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
LICENSE Initial commit 6 年前
LICENSE.meta Moved all files one directory up 5 年前
NaughtyAttributes.meta Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NodeGraphProcessor.meta Started adding node based stuff (not functional atm) 5 年前
README.md Moved all files one directory up 5 年前
README.md.meta Moved all files one directory up 5 年前
Runtime.meta Initial Commit 6 年前
package.json Initial Commit 6 年前
package.json.meta Initial Commit 6 年前

README.md

Gameplay Ingredients for your Unity Games - A collection of scripts that ease simple tasks while making games and prototypes.

Requirements

  • Unity 2018.3
  • Package Manager UI

How to install

You can use a manual, local package installation if you need to alter the code locally or automate the fetch of the repository by using a git address directly. The latter option shall download and manage automatically the repository, with the drawback of being read-only.

Manual Version

  • Clone repository somewhere of your liking
  • In your project, open the Window/Package Manager window and use the + button to select the Add Package from Disk... option.
  • Navigate to your repository folder and select the package.json file
  • The repository shall be added

Git reference version

  • With unity closed, edit the Packages/manifest.json with a text editor
  • append the line "net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git", under dependencies

You can check that the package was imported by looking at the project window, under Packages/ Hierarchy, there should be a Gameplay Ingredients hierarchy