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Thomas ICHÉ 6 年前
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共有 12 个文件被更改,包括 29 次插入4 次删除
  1. 19
      README.md
  2. 7
      LICENSE.meta
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19
README.md


## How to install
* Open the project where you want to use these ingredients
* Clone repository somewhere or download zip / unzip somewhere
* Open package manager UI
* Click the Plus button at the bottom, select `Add Package from Disk`, then navigate to the `/net.peeweek.gameplayingredients` folder to find the `package.json` file.
You can use a manual, local package installation if you need to alter the code locally or automate the fetch of the repository by using a git address directly. The latter option shall download and manage automatically the repository, with the drawback of being read-only.
### Manual Version
- Clone repository somewhere of your liking
- In your project, open the `Window/Package Manager` window and use the + button to select the `Add Package from Disk...` option.
- Navigate to your repository folder and select the `package.json` file
- The repository shall be added
### Git reference version
- With unity closed, edit the `Packages/manifest.json` with a text editor
- append the line ` "net.peeweek.gameplay-ingredients": "https://github.com/peeweek/net.peeweek.gameplay-ingredients.git",` under `dependencies`
You can check that the package was imported by looking at the project window, under Packages/ Hierarchy, there should be a `Gameplay Ingredients` hierarchy

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LICENSE.meta


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/net.peeweek.gameplay-ingredients/Runtime.meta → /Runtime.meta

/net.peeweek.gameplay-ingredients/package.json → /package.json

/net.peeweek.gameplay-ingredients/package.json.meta → /package.json.meta

/net.peeweek.gameplay-ingredients/Editor.meta → /Editor.meta

/net.peeweek.gameplay-ingredients/Editor → /Editor

/net.peeweek.gameplay-ingredients/NaughtyAttributes.meta → /NaughtyAttributes.meta

/net.peeweek.gameplay-ingredients/NaughtyAttributes → /NaughtyAttributes

/net.peeweek.gameplay-ingredients/Runtime → /Runtime

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