Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 3e834559 Big Refactor : Do not rely on UnityEvents Anymore 6 年前
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ConditionalLogic.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
ConditionalLogic.cs.meta Initial Commit 6 年前
DelayedLogic.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
DelayedLogic.cs.meta Initial Commit 6 年前
EditorOnlyLogic.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
EditorOnlyLogic.cs.meta Initial Commit 6 年前
LogicBase.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
LogicBase.cs.meta Initial Commit 6 年前
NextFrameLogic.cs Big Refactor : Do not rely on UnityEvents Anymore 6 年前
NextFrameLogic.cs.meta Initial Commit 6 年前