Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 3e834559 Big Refactor : Do not rely on UnityEvents Anymore 5 年前
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Actions Big Refactor : Do not rely on UnityEvents Anymore 5 年前
Hooks Big Refactor : Do not rely on UnityEvents Anymore 5 年前
LevelStreaming Initial Commit 5 年前
Logic Big Refactor : Do not rely on UnityEvents Anymore 5 年前
Messager Initial Commit 5 年前
Actions.meta Initial Commit 5 年前
Callable.cs Big Refactor : Do not rely on UnityEvents Anymore 5 年前
Callable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 5 年前
GameplayIngredients.asmdef Big Refactor : Do not rely on UnityEvents Anymore 5 年前
GameplayIngredients.asmdef.meta Initial Commit 5 年前
Hooks.meta Initial Commit 5 年前
ICallable.cs Big Refactor : Do not rely on UnityEvents Anymore 5 年前
ICallable.cs.meta Big Refactor : Do not rely on UnityEvents Anymore 5 年前
LevelStreaming.meta Initial Commit 5 年前
Logic.meta Initial Commit 5 年前
Messager.meta Initial Commit 5 年前