Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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GitHub 44b44345 Refactor : Messages as integer keys (Performance improvement) 3 年前
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Counter Refactor Icons / GUI (#55) 4 年前
Factory Refactor Icons / GUI (#55) 4 年前
Globals Added more items to Menus (#45) 4 年前
Interactions Added more items to Menus (#45) 4 年前
Messager Refactor : Messages as integer keys (Performance improvement) 3 年前
Pickup Added more items to Menus (#45) 4 年前
Rigs Icons for Generic Rigs 4 年前
StateMachine Added more items to Menus (#45) 4 年前
Timer Refactor Icons / GUI (#55) 4 年前
Counter.meta Feature/counters (#9) 5 年前
Factory.meta Removed Graph Stuff + work on pickups 6 年前
Folder.cs Added more items to Menus (#45) 4 年前
Folder.cs.meta Folder Icons in Hierarchy 5 年前
GameplayIngredientsBehaviour.cs Callable List Add Menu (#44) 4 年前
GameplayIngredientsBehaviour.cs.meta Callable List Add Menu (#44) 4 年前
Globals.meta Added Globals 5 年前
Interactions.meta Base code for interactives (not working atm) 6 年前
Messager.meta Initial Commit 6 年前
Pickup.meta Added Instigators references to Callable Execution. / Added On Destroy Hook / Destroy Object Action / Teleport Game Object Action 6 年前
Rigs.meta Added Instigators references to Callable Execution. / Added On Destroy Hook / Destroy Object Action / Teleport Game Object Action 6 年前
StateMachine.meta Base Work on State Machines + Added LookAt Rig 6 年前
Timer.meta Added Timer Elements 5 年前