Gameplay Ingredients是一组用于 Unity 游戏的运行时和编辑器工具:一组脚本的集合,可在制作游戏和原型时简化简单的任务。
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Thomas ICHÉ 10c231c8 Added Option "Sacrifice Oldest" to Factory 5 年前
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Controllers Latest Updates for Demo 6 年前
Discover Fixes for DiscoverWindow 5 年前
Ingredients Added Option "Sacrifice Oldest" to Factory 5 年前
LevelScripting Added Instigator to RigidbodyAction 5 年前
Managers Added Screenshot Manager 5 年前
PropertyAttributes Added Icons + Manager Exclusion System 6 年前
SceneViewPOV POV are a bit more functional now 6 年前
Settings Base work for Making Update Calls Optional 5 年前
Controllers.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
Discover.meta Updated From Demo 5 年前
GameLevel.cs Fixed Namespaces 5 年前
GameLevel.cs.meta GameManager 5 年前
GameplayIngredients.asmdef Latest Updates for Demo 6 年前
GameplayIngredients.asmdef.meta Initial Commit 6 年前
Ingredients.meta Move and Rename (Cleanup Pass) 6 年前
LevelScripting.meta Move and Rename (Cleanup Pass) 6 年前
Managers.meta Level Streaming Manager Update : Now is a manager 6 年前
PropertyAttributes.meta Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link 6 年前
SceneViewPOV.meta POV are a bit more functional now 6 年前
Settings.meta Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset 5 年前