345 次代码提交 (7a8b672f-d5fd-4d35-80a3-87671017fcf8)

作者 SHA1 备注 提交日期
GitHub 7a8b672f Handle Presence of Modules (#48) 4 年前
GitHub 22e24a82 Added Events (#46) 4 年前
Thomas ICHÉ c2a2f38b Fixed Out of sync Ingredients explorer Window 4 年前
GitHub 68045e21 Handle drop in Callable Reorderable Lists (#47) 4 年前
Thomas ICHÉ f8ab0b02 Bump version to 2020.2.6 4 年前
GitHub d2a47ed0 Added more items to Menus (#45) 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
Thomas ICHÉ 9909a02e Bumped version to 2020.2.5 4 年前
GitHub 5425f8e9 Fix Callable Selection Dropdown (Callable Property Drawer) (#43) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub fc3c7f3a Check : Better SceneObject Search for fields and game objects (#41) 4 年前
GitHub 12eff8ec Fixed Rig Manager Update not executing correctly when collection is modified during its execution. (#40) 4 年前
Thomas ICHÉ b007eea4 Updated Version to 2020.2.4 4 年前
GitHub 6c9ef7ce Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
Thomas ICHÉ 876512f4 Removed Unnecessary OnDisable() on RigManager 4 年前
Thomas ICHÉ abfefed4 Removed Log Message 4 年前
GitHub d7cc2b12 Scene View Toolbar Preferences (#38) 4 年前
GitHub a25caceb Scene/Project Comments (#23) 4 年前
GitHub f5215ac2 Adding Help Items (#35) 4 年前
Thomas ICHÉ 74ee3473 Fixed Removal of divergent update mode rig + error message 4 年前
Thomas ICHÉ 617ccb73 Fixed bad usings 4 年前
Thomas ICHÉ 2d7f6924 RigManager : Small Fix 4 年前
GitHub a54b34ad Single update for Rigs (#22) 4 年前
Thomas ICHÉ 252a9431 Increased Package Version to 2020.2.3 4 年前
GitHub 8e73fbca Random Manager (#37) 4 年前
GitHub a099ba44 Fix : Default input for FPS Controller working Out-of-the-box (#36) 4 年前
GitHub 6b4482f3 Initialize managers during `BeforeSceneLoad` both in editor and runtime (#30) 4 年前
Thomas ICHÉ 8c4b1b89 Added TryGet to Manager API 4 年前
Thomas ICHÉ b7ea0641 Updated Package Version to 2020.2.2 4 年前
Thomas ICHÉ 59d1ddb2 Issue #34 : Removed "BestFit" option from Default GameSaveManager text prefab 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
Thomas ICHÉ c3546a57 Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean. 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
GitHub 5462c53a Update README.md 4 年前
GitHub 36afd921 Updated README version 4 年前
GitHub 6eab4255 Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) (#29) 4 年前
GitHub 160feeeb Fixed Welcome screen from showing up on domain reload. (#28) 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
Thomas ICHÉ 02ac51ce Fixes from Spaceship 4 年前
Thomas ICHÉ 66dce9c8 Fixed Take Screenshot Action : bad filename + tooltips 4 年前
Thomas ICHÉ 134b1b23 Updated Version/Changelog to 2019.3.7 4 年前
Thomas ICHÉ e6095189 Updated Readme 4 年前
Thomas ICHÉ 638d7c50 Added the ability to store Game Saves as PlayerPrefs strings 4 年前
Thomas ICHÉ b5fdd993 Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction 4 年前
GitHub 9c54b406 Feature/check window (#21) 4 年前
Thomas ICHÉ c43c36fa Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions 4 年前
Thomas ICHÉ 7a62196c Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic 4 年前
Thomas ICHÉ 240e0c1c Upgraded Version Number 4 年前
Thomas ICHÉ fea5ef91 Fixed changelog for 2019.3.6 (badly placed entry) 4 年前
Thomas ICHÉ 12f7f2fd Fixed Possible Nulls in Discover Asset reference 4 年前