356 次代码提交 (020f80d8-233c-40f4-a5f6-00ae196f96ee)

作者 SHA1 备注 提交日期
Thomas ICHÉ 020f80d8 Bump Version to 2020.2.8 / Updated Changelog 4 年前
Thomas ICHÉ 3a0ba21e CRITICAL ! Fixes for Non-VFXGraph present projects. 4 年前
GitHub 9ec6abec OnVFXOutputEvent (#52) 4 年前
GitHub c0961890 Update starter packages (New Input System / Fixes) (#51) 4 年前
Thomas ICHÉ 378aa129 Fixed Syntax + Dirtying for Initialize Values in Simple Player Input 4 年前
Thomas ICHÉ f8e6a633 Slight fix to remove wanning when two systems are present at the same time 4 年前
GitHub 34ee154f New InputSystem package support. (#50) 4 年前
Thomas ICHÉ 1bb4d78c Fix Package.json 4 年前
Thomas ICHÉ 54e0586d Added Author to package.json 4 年前
GitHub 95715a7b Cinemachine Actions : Noise / Shake / Blends (#49) 4 年前
Thomas ICHÉ c68963bb Bump Version to 2020.2.7 4 年前
GitHub 7a8b672f Handle Presence of Modules (#48) 4 年前
GitHub 22e24a82 Added Events (#46) 4 年前
Thomas ICHÉ c2a2f38b Fixed Out of sync Ingredients explorer Window 4 年前
GitHub 68045e21 Handle drop in Callable Reorderable Lists (#47) 4 年前
Thomas ICHÉ f8ab0b02 Bump version to 2020.2.6 4 年前
GitHub d2a47ed0 Added more items to Menus (#45) 4 年前
GitHub 708623d3 Callable List Add Menu (#44) 4 年前
Thomas ICHÉ 9909a02e Bumped version to 2020.2.5 4 年前
GitHub 5425f8e9 Fix Callable Selection Dropdown (Callable Property Drawer) (#43) 4 年前
GitHub 19f5b2e6 Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) (#42) 4 年前
GitHub fc3c7f3a Check : Better SceneObject Search for fields and game objects (#41) 4 年前
GitHub 12eff8ec Fixed Rig Manager Update not executing correctly when collection is modified during its execution. (#40) 4 年前
Thomas ICHÉ b007eea4 Updated Version to 2020.2.4 4 年前
GitHub 6c9ef7ce Single Update Manager + Optimized State Update / OnUpdateEvent (#39) 4 年前
Thomas ICHÉ 876512f4 Removed Unnecessary OnDisable() on RigManager 4 年前
Thomas ICHÉ abfefed4 Removed Log Message 4 年前
GitHub d7cc2b12 Scene View Toolbar Preferences (#38) 4 年前
GitHub a25caceb Scene/Project Comments (#23) 4 年前
GitHub f5215ac2 Adding Help Items (#35) 4 年前
Thomas ICHÉ 74ee3473 Fixed Removal of divergent update mode rig + error message 4 年前
Thomas ICHÉ 617ccb73 Fixed bad usings 4 年前
Thomas ICHÉ 2d7f6924 RigManager : Small Fix 4 年前
GitHub a54b34ad Single update for Rigs (#22) 4 年前
Thomas ICHÉ 252a9431 Increased Package Version to 2020.2.3 4 年前
GitHub 8e73fbca Random Manager (#37) 4 年前
GitHub a099ba44 Fix : Default input for FPS Controller working Out-of-the-box (#36) 4 年前
GitHub 6b4482f3 Initialize managers during `BeforeSceneLoad` both in editor and runtime (#30) 4 年前
Thomas ICHÉ 8c4b1b89 Added TryGet to Manager API 4 年前
Thomas ICHÉ b7ea0641 Updated Package Version to 2020.2.2 4 年前
Thomas ICHÉ 59d1ddb2 Issue #34 : Removed "BestFit" option from Default GameSaveManager text prefab 4 年前
Thomas ICHÉ a56a47b4 Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction 4 年前
Thomas ICHÉ c3546a57 Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean. 4 年前
GitHub 24e9e3e7 Refactor : Dependencies as OpenUPM references (#31) 4 年前
GitHub 5462c53a Update README.md 4 年前
GitHub 36afd921 Updated README version 4 年前
GitHub 6eab4255 Disabled File/New Scene from Template for 2020.2 or newer (superseded by built-in scene templates) (#29) 4 年前
GitHub 160feeeb Fixed Welcome screen from showing up on domain reload. (#28) 4 年前
Thomas ICHÉ c6ecd08b Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time 4 年前
Thomas ICHÉ 02ac51ce Fixes from Spaceship 4 年前