您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
123 行
4.3 KiB
123 行
4.3 KiB
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System;
|
|
using System.Text;
|
|
|
|
namespace MLAgents
|
|
{
|
|
|
|
public interface IFloatProperties
|
|
{
|
|
/// <summary>
|
|
/// Sets one of the float properties of the environment. This data will be sent to Python.
|
|
/// </summary>
|
|
/// <param name="key"> The string identifier of the property.</param>
|
|
/// <param name="value"> The float value of the property.</param>
|
|
void SetProperty(string key, float value);
|
|
|
|
/// <summary>
|
|
/// Get an Environment property with a default value. If there is a value for this property,
|
|
/// it will be returned, otherwise, the default value will be returned.
|
|
/// </summary>
|
|
/// <param name="key"> The string identifier of the property.</param>
|
|
/// <param name="defaultValue"> The default value of the property.</param>
|
|
/// <returns></returns>
|
|
float GetPropertyWithDefault(string key, float defaultValue);
|
|
|
|
/// <summary>
|
|
/// Registers an action to be performed everytime the property is changed.
|
|
/// </summary>
|
|
/// <param name="key"> The string identifier of the property.</param>
|
|
/// <param name="action"> The action that ill be performed. Takes a float as input.</param>
|
|
void RegisterCallback(string key, Action<float> action);
|
|
|
|
/// <summary>
|
|
/// Returns a list of all the string identifiers of the properties currently present.
|
|
/// </summary>
|
|
/// <returns> The list of string identifiers </returns>
|
|
IList<string> ListProperties();
|
|
}
|
|
|
|
public class FloatPropertiesChannel : SideChannel, IFloatProperties
|
|
{
|
|
|
|
private Dictionary<string, float> m_FloatProperties = new Dictionary<string, float>();
|
|
private Dictionary<string, Action<float>> m_RegisteredActions = new Dictionary<string, Action<float>>();
|
|
|
|
public override int ChannelType()
|
|
{
|
|
return (int)SideChannelType.FloatProperties;
|
|
}
|
|
|
|
public override void OnMessageReceived(byte[] data)
|
|
{
|
|
var kv = DeserializeMessage(data);
|
|
m_FloatProperties[kv.Key] = kv.Value;
|
|
if (m_RegisteredActions.ContainsKey(kv.Key))
|
|
{
|
|
m_RegisteredActions[kv.Key].Invoke(kv.Value);
|
|
}
|
|
}
|
|
|
|
public void SetProperty(string key, float value)
|
|
{
|
|
m_FloatProperties[key] = value;
|
|
QueueMessageToSend(SerializeMessage(key, value));
|
|
if (m_RegisteredActions.ContainsKey(key))
|
|
{
|
|
m_RegisteredActions[key].Invoke(value);
|
|
}
|
|
}
|
|
|
|
public float GetPropertyWithDefault(string key, float defaultValue)
|
|
{
|
|
if (m_FloatProperties.ContainsKey(key))
|
|
{
|
|
return m_FloatProperties[key];
|
|
}
|
|
else
|
|
{
|
|
return defaultValue;
|
|
}
|
|
}
|
|
|
|
public void RegisterCallback(string key, Action<float> action)
|
|
{
|
|
m_RegisteredActions[key] = action;
|
|
}
|
|
|
|
public IList<string> ListProperties()
|
|
{
|
|
return new List<string>(m_FloatProperties.Keys);
|
|
}
|
|
|
|
private static KeyValuePair<string, float> DeserializeMessage(byte[] data)
|
|
{
|
|
using (var memStream = new MemoryStream(data))
|
|
{
|
|
using (var binaryReader = new BinaryReader(memStream))
|
|
{
|
|
var keyLength = binaryReader.ReadInt32();
|
|
var key = Encoding.ASCII.GetString(binaryReader.ReadBytes(keyLength));
|
|
var value = binaryReader.ReadSingle();
|
|
return new KeyValuePair<string, float>(key, value);
|
|
}
|
|
}
|
|
}
|
|
|
|
private static byte[] SerializeMessage(string key, float value)
|
|
{
|
|
using (var memStream = new MemoryStream())
|
|
{
|
|
using (var binaryWriter = new BinaryWriter(memStream))
|
|
{
|
|
var stringEncoded = Encoding.ASCII.GetBytes(key);
|
|
binaryWriter.Write(stringEncoded.Length);
|
|
binaryWriter.Write(stringEncoded);
|
|
binaryWriter.Write(value);
|
|
return memStream.ToArray();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|