Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 8ec5ab62 Develop side channels: migrate reset parameters (#2990) 5 年前
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Grpc Develop side channels: migrate reset parameters (#2990) 5 年前
InferenceBrain Develop barracuda 0.3.x (#2952) 5 年前
Policy Making the behavior type and enum (#2937) 5 年前
Sensor Convert most other scenes to RayPerception sensor (#2916) 5 年前
SideChannel Develop side channels: migrate reset parameters (#2990) 5 年前
Academy.cs Develop side channels: migrate reset parameters (#2990) 5 年前
Academy.cs.meta Initial commit 7 年前
ActionMasker.cs Fix Code convention warnings in Rider. (#2801) 5 年前
ActionMasker.cs.meta Release v0.5 (#1202) 6 年前
Agent.cs RayPerception sensor (#2874) 5 年前
Agent.cs.meta Initial commit 7 年前
Demonstration.cs Refactor ICommunicator API (#2675) 5 年前
Demonstration.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationRecorder.cs Add ISensor.Update() (#2852) 5 年前
DemonstrationRecorder.cs.meta Demonstration Recorder (#1240) 6 年前
DemonstrationStore.cs Develop remove past action communication (#2913) 5 年前
DemonstrationStore.cs.meta Demonstration Recorder (#1240) 6 年前
Grpc.meta Move gRPC code to its own special place (#2621) 5 年前
ICommunicator.cs Develop side channels: migrate reset parameters (#2990) 5 年前
ICommunicator.cs.meta [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
InferenceBrain.meta New Learning Brain (#1303) 6 年前
Monitor.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
Monitor.cs.meta new Monitor 7 年前
Policy.meta 1 to 1 Brain to Agent (#2729) 5 年前
Sensor.meta [WIP] ISensor interface and use for visual observations (#2731) 5 年前
SideChannel.meta Develop side channel (#2956) 5 年前
Startup.cs Fix Code convention warnings in Rider. (#2801) 5 年前
Startup.cs.meta Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956) 6 年前
Timer.cs [timer] Add gauges to csharp timers to reflect python gauges. (#3013) 5 年前
Timer.cs.meta C# hierarchical timers (#2198) 5 年前
UnityAgentsException.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs VectorSensor and StackedSensor (#2813) 5 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前