Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub f01dd1c1 [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
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AdjustTrainingTimescale.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
AdjustTrainingTimescale.cs.meta Revamp Crawler & Walker (#841) 7 年前
Area.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
Area.cs.meta added the modified files from dev-cooperative-env 7 年前
CameraFollow.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
CameraFollow.cs.meta 0.2 Update 7 年前
FlyCamera.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
FlyCamera.cs.meta added the modified files from dev-cooperative-env 7 年前
GroundContact.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
GroundContact.cs.meta Revamp Crawler & Walker (#841) 7 年前
JointDriveController.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
JointDriveController.cs.meta Revamp Crawler & Walker (#841) 7 年前
RayPerception.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
RayPerception.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
RayPerception2D.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
RayPerception2D.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
RayPerception3D.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
RayPerception3D.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
TargetContact.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
TargetContact.cs.meta Revamp Crawler & Walker (#841) 7 年前