Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub 57a5a717 C# hierarchical timers (#2198) 5 年前
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DemonstrationTests.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
DemonstrationTests.cs.meta Demonstration Recorder (#1240) 6 年前
DiscreteActionOutputApplierTest.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
DiscreteActionOutputApplierTest.cs.meta Reducing complexity on a number of classes. (#2480) 5 年前
EditModeTestActionMasker.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
EditModeTestActionMasker.cs.meta Release v0.5 (#1202) 6 年前
EditModeTestInternalBrainTensorApplier.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
EditModeTestInternalBrainTensorApplier.cs.meta New Learning Brain (#1303) 6 年前
EditModeTestInternalBrainTensorGenerator.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
EditModeTestInternalBrainTensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
MLAgentsEditModeTest.cs Develop remove academy done (#2519) 5 年前
MLAgentsEditModeTest.cs.meta Release v0.5 (#1202) 6 年前
MultinomialTest.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
MultinomialTest.cs.meta Added missing meta files 6 年前
RandomNormalTest.cs [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
RandomNormalTest.cs.meta Added missing meta files 6 年前
RayPerceptionTests.cs Develop remove academy done (#2519) 5 年前
RayPerceptionTests.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
TensorUtilsTest.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
TensorUtilsTest.cs.meta Reducing complexity on a number of classes. (#2480) 5 年前
TimerTest.cs C# hierarchical timers (#2198) 5 年前
TimerTest.cs.meta C# hierarchical timers (#2198) 5 年前
UtilitiesTests.cs [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
UtilitiesTests.cs.meta Brains as Scriptable Objects (#1250) 6 年前