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103 行
5.6 KiB
103 行
5.6 KiB
Found path: /unity-volume/executable.x86_64
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Mono path[0] = '/unity-volume/executable_Data/Managed'
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Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc'
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PlayerConnection initialized from /unity-volume/executable_Data (debug = 0)
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PlayerConnection initialized network socket : 0.0.0.0 55173
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Multi-casting "[IP] 10.48.3.25 [Port] 55173 [Flags] 3 [Guid] 2339347927 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]...
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Waiting for connection from host on [0.0.0.0:55173]...
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Remaining time:3s
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Remaining time:2s
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Remaining time:1s
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Remaining time:0s
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Timed out. Continuing without host connection.
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Started listening to [0.0.0.0:55173]
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56927
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Unable to preload the following plugins:
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lib_burst_generated.so
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ScreenSelector.so
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PlayerConnection already initialized - listening to [0.0.0.0:55173]
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Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.156 seconds
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UnloadTime: 0.905000 ms
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Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5012 -logFile /results/results/wst-ppo/run_logs/Player-7.log
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
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UnloadTime: 0.432000 ms
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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System memory in use before: 33.4 MB.
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System memory in use after: 33.4 MB.
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Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090.
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Total: 2.934000 ms (FindLiveObjects: 0.462000 ms CreateObjectMapping: 0.054000 ms MarkObjects: 2.298000 ms DeleteObjects: 0.119000 ms)
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requesting resize 84 x 84
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Setting up 48 worker threads for Enlighten.
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Thread -> id: 7fd25d2f1700 -> priority: 1
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Thread -> id: 7fd25caf0700 -> priority: 1
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Thread -> id: 7fd21ffff700 -> priority: 1
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Thread -> id: 7fd21f7fe700 -> priority: 1
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Thread -> id: 7fd21effd700 -> priority: 1
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Thread -> id: 7fd21e7fc700 -> priority: 1
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Thread -> id: 7fd21dffb700 -> priority: 1
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Thread -> id: 7fd21d7fa700 -> priority: 1
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Thread -> id: 7fd21cff9700 -> priority: 1
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Thread -> id: 7fd1fbfff700 -> priority: 1
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Thread -> id: 7fd1fb7fe700 -> priority: 1
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Thread -> id: 7fd1faffd700 -> priority: 1
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Thread -> id: 7fd1fa7fc700 -> priority: 1
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Thread -> id: 7fd1f9ffb700 -> priority: 1
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Thread -> id: 7fd1f97fa700 -> priority: 1
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Thread -> id: 7fd1f8ff9700 -> priority: 1
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Thread -> id: 7fd1dbfff700 -> priority: 1
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Thread -> id: 7fd1db7fe700 -> priority: 1
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Thread -> id: 7fd1daffd700 -> priority: 1
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Thread -> id: 7fd1da7fc700 -> priority: 1
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Thread -> id: 7fd1d9ffb700 -> priority: 1
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Thread -> id: 7fd1d97fa700 -> priority: 1
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Thread -> id: 7fd1d8ff9700 -> priority: 1
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Thread -> id: 7fd1bbfff700 -> priority: 1
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Thread -> id: 7fd1bb7fe700 -> priority: 1
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Thread -> id: 7fd1baffd700 -> priority: 1
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Thread -> id: 7fd1ba7fc700 -> priority: 1
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Thread -> id: 7fd1b9ffb700 -> priority: 1
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Thread -> id: 7fd1b97fa700 -> priority: 1
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Thread -> id: 7fd1b8ff9700 -> priority: 1
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Thread -> id: 7fd19bfff700 -> priority: 1
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Thread -> id: 7fd19b7fe700 -> priority: 1
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Thread -> id: 7fd19affd700 -> priority: 1
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Thread -> id: 7fd19a7fc700 -> priority: 1
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Thread -> id: 7fd199ffb700 -> priority: 1
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Thread -> id: 7fd1997fa700 -> priority: 1
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Thread -> id: 7fd198ff9700 -> priority: 1
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Thread -> id: 7fd17bfff700 -> priority: 1
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Thread -> id: 7fd17b7fe700 -> priority: 1
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Thread -> id: 7fd17affd700 -> priority: 1
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Thread -> id: 7fd17a7fc700 -> priority: 1
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Thread -> id: 7fd179ffb700 -> priority: 1
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Thread -> id: 7fd1797fa700 -> priority: 1
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Thread -> id: 7fd178ff9700 -> priority: 1
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Thread -> id: 7fd15bfff700 -> priority: 1
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Thread -> id: 7fd15b7fe700 -> priority: 1
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Thread -> id: 7fd15affd700 -> priority: 1
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Thread -> id: 7fd15a7fc700 -> priority: 1
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##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960254573,"processId":200,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}
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