Found path: /unity-volume/executable.x86_64 Mono path[0] = '/unity-volume/executable_Data/Managed' Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc' PlayerConnection initialized from /unity-volume/executable_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55173 Multi-casting "[IP] 10.48.3.25 [Port] 55173 [Flags] 3 [Guid] 2339347927 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]... Waiting for connection from host on [0.0.0.0:55173]... Remaining time:3s Remaining time:2s Remaining time:1s Remaining time:0s Timed out. Continuing without host connection. Started listening to [0.0.0.0:55173] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56927 Preloaded 'libgrpc_csharp_ext.x64.so' Unable to preload the following plugins: lib_burst_generated.so ScreenSelector.so PlayerConnection already initialized - listening to [0.0.0.0:55173] Initialize engine version: 2018.4.23f1 (c9cf1a90e812) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies FMOD initialized on nosound output Begin MonoManager ReloadAssembly - Completed reload, in 0.156 seconds UnloadTime: 0.905000 ms Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5012 -logFile /results/results/wst-ppo/run_logs/Player-7.log Unloading 5 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed UnloadTime: 0.432000 ms Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib System memory in use before: 33.4 MB. System memory in use after: 33.4 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090. Total: 2.934000 ms (FindLiveObjects: 0.462000 ms CreateObjectMapping: 0.054000 ms MarkObjects: 2.298000 ms DeleteObjects: 0.119000 ms) requesting resize 84 x 84 Setting up 48 worker threads for Enlighten. Thread -> id: 7fd25d2f1700 -> priority: 1 Thread -> id: 7fd25caf0700 -> priority: 1 Thread -> id: 7fd21ffff700 -> priority: 1 Thread -> id: 7fd21f7fe700 -> priority: 1 Thread -> id: 7fd21effd700 -> priority: 1 Thread -> id: 7fd21e7fc700 -> priority: 1 Thread -> id: 7fd21dffb700 -> priority: 1 Thread -> id: 7fd21d7fa700 -> priority: 1 Thread -> id: 7fd21cff9700 -> priority: 1 Thread -> id: 7fd1fbfff700 -> priority: 1 Thread -> id: 7fd1fb7fe700 -> priority: 1 Thread -> id: 7fd1faffd700 -> priority: 1 Thread -> id: 7fd1fa7fc700 -> priority: 1 Thread -> id: 7fd1f9ffb700 -> priority: 1 Thread -> id: 7fd1f97fa700 -> priority: 1 Thread -> id: 7fd1f8ff9700 -> priority: 1 Thread -> id: 7fd1dbfff700 -> priority: 1 Thread -> id: 7fd1db7fe700 -> priority: 1 Thread -> id: 7fd1daffd700 -> priority: 1 Thread -> id: 7fd1da7fc700 -> priority: 1 Thread -> id: 7fd1d9ffb700 -> priority: 1 Thread -> id: 7fd1d97fa700 -> priority: 1 Thread -> id: 7fd1d8ff9700 -> priority: 1 Thread -> id: 7fd1bbfff700 -> priority: 1 Thread -> id: 7fd1bb7fe700 -> priority: 1 Thread -> id: 7fd1baffd700 -> priority: 1 Thread -> id: 7fd1ba7fc700 -> priority: 1 Thread -> id: 7fd1b9ffb700 -> priority: 1 Thread -> id: 7fd1b97fa700 -> priority: 1 Thread -> id: 7fd1b8ff9700 -> priority: 1 Thread -> id: 7fd19bfff700 -> priority: 1 Thread -> id: 7fd19b7fe700 -> priority: 1 Thread -> id: 7fd19affd700 -> priority: 1 Thread -> id: 7fd19a7fc700 -> priority: 1 Thread -> id: 7fd199ffb700 -> priority: 1 Thread -> id: 7fd1997fa700 -> priority: 1 Thread -> id: 7fd198ff9700 -> priority: 1 Thread -> id: 7fd17bfff700 -> priority: 1 Thread -> id: 7fd17b7fe700 -> priority: 1 Thread -> id: 7fd17affd700 -> priority: 1 Thread -> id: 7fd17a7fc700 -> priority: 1 Thread -> id: 7fd179ffb700 -> priority: 1 Thread -> id: 7fd1797fa700 -> priority: 1 Thread -> id: 7fd178ff9700 -> priority: 1 Thread -> id: 7fd15bfff700 -> priority: 1 Thread -> id: 7fd15b7fe700 -> priority: 1 Thread -> id: 7fd15affd700 -> priority: 1 Thread -> id: 7fd15a7fc700 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960254573,"processId":200,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}