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103 行
5.6 KiB
103 行
5.6 KiB
Found path: /unity-volume/executable.x86_64
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Mono path[0] = '/unity-volume/executable_Data/Managed'
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Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc'
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PlayerConnection initialized from /unity-volume/executable_Data (debug = 0)
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PlayerConnection initialized network socket : 0.0.0.0 55313
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Multi-casting "[IP] 10.48.3.25 [Port] 55313 [Flags] 3 [Guid] 129382085 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]...
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Waiting for connection from host on [0.0.0.0:55313]...
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Remaining time:3s
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Remaining time:2s
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Remaining time:1s
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Remaining time:0s
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Timed out. Continuing without host connection.
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Started listening to [0.0.0.0:55313]
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56085
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Unable to preload the following plugins:
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lib_burst_generated.so
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ScreenSelector.so
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PlayerConnection already initialized - listening to [0.0.0.0:55313]
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Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.164 seconds
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UnloadTime: 0.614000 ms
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Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5011 -logFile /results/results/wst-ppo/run_logs/Player-6.log
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
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UnloadTime: 0.443000 ms
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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System memory in use before: 33.4 MB.
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System memory in use after: 33.4 MB.
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Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090.
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Total: 3.764000 ms (FindLiveObjects: 0.549000 ms CreateObjectMapping: 0.059000 ms MarkObjects: 3.025000 ms DeleteObjects: 0.130000 ms)
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requesting resize 84 x 84
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Setting up 48 worker threads for Enlighten.
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Thread -> id: 7f1a5b7fe700 -> priority: 1
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Thread -> id: 7f1a5affd700 -> priority: 1
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Thread -> id: 7f1a5a7fc700 -> priority: 1
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Thread -> id: 7f1a59ffb700 -> priority: 1
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Thread -> id: 7f1a597fa700 -> priority: 1
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Thread -> id: 7f1a58ff9700 -> priority: 1
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Thread -> id: 7f1a3ffff700 -> priority: 1
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Thread -> id: 7f1a3f7fe700 -> priority: 1
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Thread -> id: 7f1a3effd700 -> priority: 1
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Thread -> id: 7f1a3e7fc700 -> priority: 1
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Thread -> id: 7f1a3dffb700 -> priority: 1
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Thread -> id: 7f1a3d7fa700 -> priority: 1
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Thread -> id: 7f1a3cff9700 -> priority: 1
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Thread -> id: 7f1a1bfff700 -> priority: 1
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Thread -> id: 7f1a1b7fe700 -> priority: 1
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Thread -> id: 7f1a1affd700 -> priority: 1
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Thread -> id: 7f1a1a7fc700 -> priority: 1
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Thread -> id: 7f1a19ffb700 -> priority: 1
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Thread -> id: 7f1a197fa700 -> priority: 1
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Thread -> id: 7f1a18ff9700 -> priority: 1
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Thread -> id: 7f19fbfff700 -> priority: 1
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Thread -> id: 7f19fb7fe700 -> priority: 1
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Thread -> id: 7f19faffd700 -> priority: 1
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Thread -> id: 7f19fa7fc700 -> priority: 1
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Thread -> id: 7f19f9ffb700 -> priority: 1
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Thread -> id: 7f19f97fa700 -> priority: 1
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Thread -> id: 7f19f8ff9700 -> priority: 1
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Thread -> id: 7f19dbfff700 -> priority: 1
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Thread -> id: 7f19db7fe700 -> priority: 1
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Thread -> id: 7f19daffd700 -> priority: 1
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Thread -> id: 7f19da7fc700 -> priority: 1
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Thread -> id: 7f19d9ffb700 -> priority: 1
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Thread -> id: 7f19d97fa700 -> priority: 1
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Thread -> id: 7f19d8ff9700 -> priority: 1
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Thread -> id: 7f19bbfff700 -> priority: 1
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Thread -> id: 7f19bb7fe700 -> priority: 1
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Thread -> id: 7f19baffd700 -> priority: 1
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Thread -> id: 7f19ba7fc700 -> priority: 1
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Thread -> id: 7f19b9ffb700 -> priority: 1
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Thread -> id: 7f19b97fa700 -> priority: 1
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Thread -> id: 7f19b8ff9700 -> priority: 1
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Thread -> id: 7f199bfff700 -> priority: 1
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Thread -> id: 7f199b7fe700 -> priority: 1
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Thread -> id: 7f199affd700 -> priority: 1
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Thread -> id: 7f199a7fc700 -> priority: 1
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Thread -> id: 7f1999ffb700 -> priority: 1
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Thread -> id: 7f19997fa700 -> priority: 1
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Thread -> id: 7f1998ff9700 -> priority: 1
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##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960254138,"processId":198,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}
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