Found path: /unity-volume/executable.x86_64 Mono path[0] = '/unity-volume/executable_Data/Managed' Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc' PlayerConnection initialized from /unity-volume/executable_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55313 Multi-casting "[IP] 10.48.3.25 [Port] 55313 [Flags] 3 [Guid] 129382085 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]... Waiting for connection from host on [0.0.0.0:55313]... Remaining time:3s Remaining time:2s Remaining time:1s Remaining time:0s Timed out. Continuing without host connection. Started listening to [0.0.0.0:55313] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56085 Preloaded 'libgrpc_csharp_ext.x64.so' Unable to preload the following plugins: lib_burst_generated.so ScreenSelector.so PlayerConnection already initialized - listening to [0.0.0.0:55313] Initialize engine version: 2018.4.23f1 (c9cf1a90e812) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies FMOD initialized on nosound output Begin MonoManager ReloadAssembly - Completed reload, in 0.164 seconds UnloadTime: 0.614000 ms Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5011 -logFile /results/results/wst-ppo/run_logs/Player-6.log Unloading 5 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed UnloadTime: 0.443000 ms Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib System memory in use before: 33.4 MB. System memory in use after: 33.4 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090. Total: 3.764000 ms (FindLiveObjects: 0.549000 ms CreateObjectMapping: 0.059000 ms MarkObjects: 3.025000 ms DeleteObjects: 0.130000 ms) requesting resize 84 x 84 Setting up 48 worker threads for Enlighten. Thread -> id: 7f1a5b7fe700 -> priority: 1 Thread -> id: 7f1a5affd700 -> priority: 1 Thread -> id: 7f1a5a7fc700 -> priority: 1 Thread -> id: 7f1a59ffb700 -> priority: 1 Thread -> id: 7f1a597fa700 -> priority: 1 Thread -> id: 7f1a58ff9700 -> priority: 1 Thread -> id: 7f1a3ffff700 -> priority: 1 Thread -> id: 7f1a3f7fe700 -> priority: 1 Thread -> id: 7f1a3effd700 -> priority: 1 Thread -> id: 7f1a3e7fc700 -> priority: 1 Thread -> id: 7f1a3dffb700 -> priority: 1 Thread -> id: 7f1a3d7fa700 -> priority: 1 Thread -> id: 7f1a3cff9700 -> priority: 1 Thread -> id: 7f1a1bfff700 -> priority: 1 Thread -> id: 7f1a1b7fe700 -> priority: 1 Thread -> id: 7f1a1affd700 -> priority: 1 Thread -> id: 7f1a1a7fc700 -> priority: 1 Thread -> id: 7f1a19ffb700 -> priority: 1 Thread -> id: 7f1a197fa700 -> priority: 1 Thread -> id: 7f1a18ff9700 -> priority: 1 Thread -> id: 7f19fbfff700 -> priority: 1 Thread -> id: 7f19fb7fe700 -> priority: 1 Thread -> id: 7f19faffd700 -> priority: 1 Thread -> id: 7f19fa7fc700 -> priority: 1 Thread -> id: 7f19f9ffb700 -> priority: 1 Thread -> id: 7f19f97fa700 -> priority: 1 Thread -> id: 7f19f8ff9700 -> priority: 1 Thread -> id: 7f19dbfff700 -> priority: 1 Thread -> id: 7f19db7fe700 -> priority: 1 Thread -> id: 7f19daffd700 -> priority: 1 Thread -> id: 7f19da7fc700 -> priority: 1 Thread -> id: 7f19d9ffb700 -> priority: 1 Thread -> id: 7f19d97fa700 -> priority: 1 Thread -> id: 7f19d8ff9700 -> priority: 1 Thread -> id: 7f19bbfff700 -> priority: 1 Thread -> id: 7f19bb7fe700 -> priority: 1 Thread -> id: 7f19baffd700 -> priority: 1 Thread -> id: 7f19ba7fc700 -> priority: 1 Thread -> id: 7f19b9ffb700 -> priority: 1 Thread -> id: 7f19b97fa700 -> priority: 1 Thread -> id: 7f19b8ff9700 -> priority: 1 Thread -> id: 7f199bfff700 -> priority: 1 Thread -> id: 7f199b7fe700 -> priority: 1 Thread -> id: 7f199affd700 -> priority: 1 Thread -> id: 7f199a7fc700 -> priority: 1 Thread -> id: 7f1999ffb700 -> priority: 1 Thread -> id: 7f19997fa700 -> priority: 1 Thread -> id: 7f1998ff9700 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960254138,"processId":198,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}