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103 行
5.6 KiB
103 行
5.6 KiB
Found path: /unity-volume/executable.x86_64
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Mono path[0] = '/unity-volume/executable_Data/Managed'
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Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc'
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PlayerConnection initialized from /unity-volume/executable_Data (debug = 0)
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PlayerConnection initialized network socket : 0.0.0.0 55223
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Multi-casting "[IP] 10.48.3.25 [Port] 55223 [Flags] 3 [Guid] 1736787770 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]...
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Waiting for connection from host on [0.0.0.0:55223]...
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Remaining time:3s
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Remaining time:2s
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Remaining time:1s
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Remaining time:0s
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Timed out. Continuing without host connection.
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Started listening to [0.0.0.0:55223]
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56770
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Unable to preload the following plugins:
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lib_burst_generated.so
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ScreenSelector.so
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PlayerConnection already initialized - listening to [0.0.0.0:55223]
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Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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FMOD initialized on nosound output
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.168 seconds
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UnloadTime: 0.629000 ms
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Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5010 -logFile /results/results/wst-ppo/run_logs/Player-5.log
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
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WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
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UnloadTime: 0.416000 ms
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so
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Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib
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System memory in use before: 33.4 MB.
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System memory in use after: 33.4 MB.
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Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090.
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Total: 3.083000 ms (FindLiveObjects: 0.470000 ms CreateObjectMapping: 0.054000 ms MarkObjects: 2.434000 ms DeleteObjects: 0.125000 ms)
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requesting resize 84 x 84
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Setting up 48 worker threads for Enlighten.
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Thread -> id: 7f08e4eef700 -> priority: 1
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Thread -> id: 7f089ffff700 -> priority: 1
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Thread -> id: 7f089f7fe700 -> priority: 1
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Thread -> id: 7f089effd700 -> priority: 1
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Thread -> id: 7f089e7fc700 -> priority: 1
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Thread -> id: 7f089dffb700 -> priority: 1
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Thread -> id: 7f089d7fa700 -> priority: 1
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Thread -> id: 7f089cff9700 -> priority: 1
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Thread -> id: 7f087ffff700 -> priority: 1
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Thread -> id: 7f087f7fe700 -> priority: 1
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Thread -> id: 7f087effd700 -> priority: 1
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Thread -> id: 7f087e7fc700 -> priority: 1
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Thread -> id: 7f087dffb700 -> priority: 1
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Thread -> id: 7f087d7fa700 -> priority: 1
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Thread -> id: 7f087cff9700 -> priority: 1
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Thread -> id: 7f085ffff700 -> priority: 1
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Thread -> id: 7f085f7fe700 -> priority: 1
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Thread -> id: 7f085effd700 -> priority: 1
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Thread -> id: 7f085e7fc700 -> priority: 1
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Thread -> id: 7f085dffb700 -> priority: 1
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Thread -> id: 7f085d7fa700 -> priority: 1
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Thread -> id: 7f085cff9700 -> priority: 1
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Thread -> id: 7f083ffff700 -> priority: 1
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Thread -> id: 7f083f7fe700 -> priority: 1
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Thread -> id: 7f083effd700 -> priority: 1
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Thread -> id: 7f083e7fc700 -> priority: 1
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Thread -> id: 7f083dffb700 -> priority: 1
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Thread -> id: 7f083d7fa700 -> priority: 1
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Thread -> id: 7f083cff9700 -> priority: 1
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Thread -> id: 7f081ffff700 -> priority: 1
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Thread -> id: 7f081f7fe700 -> priority: 1
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Thread -> id: 7f081effd700 -> priority: 1
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Thread -> id: 7f081e7fc700 -> priority: 1
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Thread -> id: 7f081dffb700 -> priority: 1
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Thread -> id: 7f081d7fa700 -> priority: 1
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Thread -> id: 7f081cff9700 -> priority: 1
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Thread -> id: 7f07fffff700 -> priority: 1
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Thread -> id: 7f07ff7fe700 -> priority: 1
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Thread -> id: 7f07feffd700 -> priority: 1
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Thread -> id: 7f07fe7fc700 -> priority: 1
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Thread -> id: 7f07fdffb700 -> priority: 1
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Thread -> id: 7f07fd7fa700 -> priority: 1
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Thread -> id: 7f07fcff9700 -> priority: 1
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Thread -> id: 7f07dffff700 -> priority: 1
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Thread -> id: 7f07df7fe700 -> priority: 1
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Thread -> id: 7f07deffd700 -> priority: 1
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Thread -> id: 7f07de7fc700 -> priority: 1
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Thread -> id: 7f07ddffb700 -> priority: 1
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##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960253745,"processId":188,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}
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