Found path: /unity-volume/executable.x86_64 Mono path[0] = '/unity-volume/executable_Data/Managed' Mono config path = '/unity-volume/executable_Data/MonoBleedingEdge/etc' PlayerConnection initialized from /unity-volume/executable_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55223 Multi-casting "[IP] 10.48.3.25 [Port] 55223 [Flags] 3 [Guid] 1736787770 [EditorId] 579057823 [Version] 1048832 [Id] LinuxPlayer(10.48.3.25) [Debug] 1 [PackageName] LinuxPlayer" to [225.0.0.222:54997]... Waiting for connection from host on [0.0.0.0:55223]... Remaining time:3s Remaining time:2s Remaining time:1s Remaining time:0s Timed out. Continuing without host connection. Started listening to [0.0.0.0:55223] Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56770 Preloaded 'libgrpc_csharp_ext.x64.so' Unable to preload the following plugins: lib_burst_generated.so ScreenSelector.so PlayerConnection already initialized - listening to [0.0.0.0:55223] Initialize engine version: 2018.4.23f1 (c9cf1a90e812) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies FMOD initialized on nosound output Begin MonoManager ReloadAssembly - Completed reload, in 0.168 seconds UnloadTime: 0.629000 ms Command line arguments passed: /unity-volume/executable.x86_64 -nographics -batchmode --mlagents-port 5010 -logFile /results/results/wst-ppo/run_logs/Player-5.log Unloading 5 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed UnloadTime: 0.416000 ms Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libcoreclr.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib.so Fallback handler could not load library /unity-volume/executable_Data/Mono/libSystem.dylib System memory in use before: 33.4 MB. System memory in use after: 33.4 MB. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3090. Total: 3.083000 ms (FindLiveObjects: 0.470000 ms CreateObjectMapping: 0.054000 ms MarkObjects: 2.434000 ms DeleteObjects: 0.125000 ms) requesting resize 84 x 84 Setting up 48 worker threads for Enlighten. Thread -> id: 7f08e4eef700 -> priority: 1 Thread -> id: 7f089ffff700 -> priority: 1 Thread -> id: 7f089f7fe700 -> priority: 1 Thread -> id: 7f089effd700 -> priority: 1 Thread -> id: 7f089e7fc700 -> priority: 1 Thread -> id: 7f089dffb700 -> priority: 1 Thread -> id: 7f089d7fa700 -> priority: 1 Thread -> id: 7f089cff9700 -> priority: 1 Thread -> id: 7f087ffff700 -> priority: 1 Thread -> id: 7f087f7fe700 -> priority: 1 Thread -> id: 7f087effd700 -> priority: 1 Thread -> id: 7f087e7fc700 -> priority: 1 Thread -> id: 7f087dffb700 -> priority: 1 Thread -> id: 7f087d7fa700 -> priority: 1 Thread -> id: 7f087cff9700 -> priority: 1 Thread -> id: 7f085ffff700 -> priority: 1 Thread -> id: 7f085f7fe700 -> priority: 1 Thread -> id: 7f085effd700 -> priority: 1 Thread -> id: 7f085e7fc700 -> priority: 1 Thread -> id: 7f085dffb700 -> priority: 1 Thread -> id: 7f085d7fa700 -> priority: 1 Thread -> id: 7f085cff9700 -> priority: 1 Thread -> id: 7f083ffff700 -> priority: 1 Thread -> id: 7f083f7fe700 -> priority: 1 Thread -> id: 7f083effd700 -> priority: 1 Thread -> id: 7f083e7fc700 -> priority: 1 Thread -> id: 7f083dffb700 -> priority: 1 Thread -> id: 7f083d7fa700 -> priority: 1 Thread -> id: 7f083cff9700 -> priority: 1 Thread -> id: 7f081ffff700 -> priority: 1 Thread -> id: 7f081f7fe700 -> priority: 1 Thread -> id: 7f081effd700 -> priority: 1 Thread -> id: 7f081e7fc700 -> priority: 1 Thread -> id: 7f081dffb700 -> priority: 1 Thread -> id: 7f081d7fa700 -> priority: 1 Thread -> id: 7f081cff9700 -> priority: 1 Thread -> id: 7f07fffff700 -> priority: 1 Thread -> id: 7f07ff7fe700 -> priority: 1 Thread -> id: 7f07feffd700 -> priority: 1 Thread -> id: 7f07fe7fc700 -> priority: 1 Thread -> id: 7f07fdffb700 -> priority: 1 Thread -> id: 7f07fd7fa700 -> priority: 1 Thread -> id: 7f07fcff9700 -> priority: 1 Thread -> id: 7f07dffff700 -> priority: 1 Thread -> id: 7f07df7fe700 -> priority: 1 Thread -> id: 7f07deffd700 -> priority: 1 Thread -> id: 7f07de7fc700 -> priority: 1 Thread -> id: 7f07ddffb700 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1592960253745,"processId":188,"allocatedMemory":12527,"memoryLabels":[{"Default":1560},{"NewDelete":241},{"Thread":40},{"Manager":256},{"GfxDevice":8036},{"Physics":48},{"Serialization":40},{"Terrain":88},{"String":1422},{"DynamicArray":68},{"PoolAlloc":-88},{"VR":536},{"SceneManager":560},{"SceneLoad":-280}]}