Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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vincentpierre dd53dd1b Merge branch 'main' into goal-conditioning-sensors-3 4 年前
..
Actuators non-IEnumerable interface for action masking (#5060) 4 年前
Analytics Adding more tests for v2 models (#5138) 4 年前
Communicator [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 4 年前
Inference Merge branch 'main' into goal-conditioning-sensors-3 4 年前
PublicAPI Fix Barracuda assembly reference. (#3993) 5 年前
SideChannels Don't clamp timescale to 100 outside of editor (#4867) 4 年前
TestModels Adding more tests for v2 models (#5138) 4 年前
AcademyTests.cs Update add-fire to latest master, including Policy refactor (#4263) 4 年前
AcademyTests.cs.meta Communication protocol versioning (#3535) 5 年前
Actuators.meta [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
Analytics.meta In-Editor Analytics for inference (#4677) 4 年前
BehaviorParameterTests.cs Adding more tests for v2 models (#5138) 4 年前
BehaviorParameterTests.cs.meta add meta file 5 年前
Communicator.meta Use SemVer to check communication compatibility between C# and Python (#3760) 5 年前
DemonstrationTests.cs Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) 4 年前
DemonstrationTests.cs.meta Demonstration Recorder (#1240) 6 年前
Inference.meta Adding more tests for v2 models (#5138) 4 年前
InplaceArrayTests.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 4 年前
InplaceArrayTests.cs.meta [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 4 年前
MLAgentsEditModeTest.cs Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) 4 年前
MLAgentsEditModeTest.cs.meta Release v0.5 (#1202) 6 年前
MultiAgentGroupTests.cs Merge master -> release_13_branch-to-master 4 年前
MultiAgentGroupTests.cs.meta Merge master -> release_13_branch-to-master 4 年前
MultinomialTest.cs add pre-commit hook for dotnet-format (#4362) 4 年前
MultinomialTest.cs.meta Added missing meta files 6 年前
ObservationSpecTests.cs [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 4 年前
ObservationSpecTests.cs.meta [MLA-1634] Add ObservationSpec and update ISensor interfaces (#5127) 4 年前
PublicAPI.meta Make most property setters public. (#3602) 5 年前
RandomNormalTest.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
RandomNormalTest.cs.meta Added missing meta files 6 年前
RecursionCheckerTests.cs Rider suggestions (#4778) 4 年前
RecursionCheckerTests.cs.meta backport fix for recursion in user code (#4638) 4 年前
SamplerTests.cs Rider suggestions (#4778) 4 年前
SamplerTests.cs.meta Moving domain randomization to C# (#4065) 4 年前
SideChannels.meta Don't clamp timescale to 100 outside of editor (#4867) 4 年前
TestModels.meta Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. (#3853) 5 年前
TimerTest.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
TimerTest.cs.meta C# hierarchical timers (#2198) 5 年前
TrainingAnalyticsSideChannelTests.cs [MLA-1540] Training Analytics (#4780) 4 年前
TrainingAnalyticsSideChannelTests.cs.meta [MLA-1540] Training Analytics (#4780) 4 年前
Unity.ML-Agents.Editor.Tests.asmdef Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. (#5162) 4 年前
Unity.ML-Agents.Editor.Tests.asmdef.meta Create ML-Agents Package (#3267) 5 年前
UtilitiesTests.cs add pre-commit hook for dotnet-format (#4362) 4 年前
UtilitiesTests.cs.meta Brains as Scriptable Objects (#1250) 6 年前