Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
 
GitHub bc0ba098 add option for Burst inference (#4925) 3 年前
..
Actuators Add CreateActuators API, obsolete old method. (#4899) 3 年前
Analytics [MLA-1540] Training Analytics (#4780) 3 年前
Communicator [MLA-1540] Training Analytics (#4780) 3 年前
Demonstrations Merge pull request #4801 from Unity-Technologies/r12-to-master 4 年前
Grpc [MLA-1540] Training Analytics (#4780) 3 年前
Inference add option for Burst inference (#4925) 3 年前
Policies add option for Burst inference (#4925) 3 年前
Sensors Add enum for sensor implementations, send in analytics (#4871) 3 年前
SideChannels [MLA-1540] Training Analytics (#4780) 3 年前
Academy.cs [MLA-1540] Training Analytics (#4780) 3 年前
Academy.cs.meta Initial commit 7 年前
Actuators.meta [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
Agent.cs Add CreateActuators API, obsolete old method. (#4899) 3 年前
Agent.cs.meta Initial commit 7 年前
Agent.deprecated.cs Merge branch 'master' into merge-release11-master 4 年前
Agent.deprecated.cs.meta Integrate IActuators into ML-Agents core code. (#4315) 4 年前
Analytics.meta In-Editor Analytics for inference (#4677) 4 年前
AssemblyInfo.cs [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
AssemblyInfo.cs.meta Making some fields and properties internal (#3342) 4 年前
Communicator.meta Made a asmdef for CommunicatorObjects (#3500) 4 年前
Constants.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
Constants.cs.meta Use AddComponentMenu for MonoBehaviours (#3231) 5 年前
DecisionRequester.cs Integrate IActuators into ML-Agents core code. (#4315) 4 年前
DecisionRequester.cs.meta Make On Demand Decision the default (#3243) 5 年前
Demonstrations.meta Move Demonstration code to sub-folder (#3488) 4 年前
DiscreteActionMasker.cs R12 update docs tags (#4795) 4 年前
DiscreteActionMasker.cs.meta Release v0.5 (#1202) 6 年前
EnvironmentParameters.cs rename to SideChannelManager +backcompat (#4137) 4 年前
EnvironmentParameters.cs.meta [WIP] Side Channel Design Changes (#3807) 4 年前
EpisodeIdCounter.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
EpisodeIdCounter.cs.meta Make the Agent reset immediately after Done (#3291) 5 年前
Grpc.meta Move gRPC code to its own special place (#2621) 5 年前
Inference.meta Modified some namespaces (#3533) 4 年前
Policies.meta Modified some namespaces (#3533) 4 年前
RecursionChecker.cs backport fix for recursion in user code (#4638) 4 年前
RecursionChecker.cs.meta backport fix for recursion in user code (#4638) 4 年前
Sampler.cs Rider suggestions (#4778) 4 年前
Sampler.cs.meta ignoring commit checks 4 年前
SensorHelper.cs Rider suggestions (#4778) 4 年前
SensorHelper.cs.meta [MLA-1141] Rigidbody and ArticulationBody sensors (#4192) 4 年前
Sensors.meta Modified some namespaces (#3533) 4 年前
SideChannels.meta Modified some namespaces (#3533) 4 年前
StatsRecorder.cs Fix broken syntax 3 年前
StatsRecorder.cs.meta [WIP] Side Channel Design Changes (#3807) 4 年前
Timer.cs Use more generic exception catching 3 年前
Timer.cs.meta C# hierarchical timers (#2198) 5 年前
Unity.ML-Agents.asmdef [barracuda] Update Barracuda to 0.7.0-preview. (#3873) 4 年前
Unity.ML-Agents.asmdef.meta Create ML-Agents Package (#3267) 5 年前
UnityAgentsException.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 4 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs Rider suggestions (#4778) 4 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前