Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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vincentpierre c34dd5b6 Merge branch 'master' into develop-gym-wrapper 5 年前
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Utils Merge branch 'master' into develop-gym-wrapper 5 年前
ApplierImpl.cs [barracuda] Update Barracuda to 0.7.0-preview (#3875) 5 年前
ApplierImpl.cs.meta New Learning Brain (#1303) 6 年前
BarracudaModelParamLoader.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 5 年前
BarracudaModelParamLoader.cs.meta Barracuda integration into ML-Agents (#1557) 6 年前
GeneratorImpl.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 5 年前
GeneratorImpl.cs.meta New Learning Brain (#1303) 6 年前
ModelRunner.cs [barracuda] Update Barracuda to 0.7.0-preview (#3875) 5 年前
ModelRunner.cs.meta Made ModelParamLoader static and made a modelRunner for batching at inference (#2718) 5 年前
TensorApplier.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 5 年前
TensorApplier.cs.meta New Learning Brain (#1303) 6 年前
TensorGenerator.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 5 年前
TensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
TensorNames.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
TensorNames.cs.meta New Learning Brain (#1303) 6 年前
TensorProxy.cs Merge remote-tracking branch 'origin/master' into release_1_to_master 5 年前
TensorProxy.cs.meta Initial commit. Modified the code to use TF# exclusively 6 年前
Utils.meta added missing meta file 6 年前