Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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GitHub e04d8731 In-Editor Analytics for inference (#4677) 4 年前
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Utils Merge pull request #3914 from Unity-Technologies/release_1_to_master 5 年前
ApplierImpl.cs Barracuda inference for hybrid actions (#4611) 4 年前
ApplierImpl.cs.meta New Learning Brain (#1303) 6 年前
BarracudaModelExtensions.cs Develop hybrid action staging (#4702) 4 年前
BarracudaModelExtensions.cs.meta Barracuda inference for hybrid actions (#4611) 4 年前
BarracudaModelParamLoader.cs Integrate BrainParameters with ActionSpec, update BrainParametersDrawer (#4718) 4 年前
BarracudaModelParamLoader.cs.meta Barracuda integration into ML-Agents (#1557) 6 年前
GeneratorImpl.cs C# changes for hybrid action spaces (#4587) 4 年前
GeneratorImpl.cs.meta New Learning Brain (#1303) 6 年前
ModelRunner.cs In-Editor Analytics for inference (#4677) 4 年前
ModelRunner.cs.meta Made ModelParamLoader static and made a modelRunner for batching at inference (#2718) 5 年前
TensorApplier.cs Develop hybrid action staging (#4702) 4 年前
TensorApplier.cs.meta New Learning Brain (#1303) 6 年前
TensorGenerator.cs Barracuda inference for hybrid actions (#4611) 4 年前
TensorGenerator.cs.meta New Learning Brain (#1303) 6 年前
TensorNames.cs Barracuda inference for hybrid actions (#4611) 4 年前
TensorNames.cs.meta New Learning Brain (#1303) 6 年前
TensorProxy.cs Fix visual observations with onnx (#4475) 4 年前
TensorProxy.cs.meta Initial commit. Modified the code to use TF# exclusively 6 年前
Utils.meta added missing meta file 6 年前