Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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gregday 02ca8cdc Adding docs clarifying the construction of the ray sublist. The main point to clarify is the behaviour of returning a '1' on a **no hit**. 6 年前
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AdjustTrainingTimescale.cs Revamp Crawler & Walker (#841) 7 年前
AdjustTrainingTimescale.cs.meta Revamp Crawler & Walker (#841) 7 年前
Area.cs Namespacification (#814) 7 年前
Area.cs.meta added the modified files from dev-cooperative-env 7 年前
CameraFollow.cs Namespacification (#814) 7 年前
CameraFollow.cs.meta 0.2 Update 7 年前
FlyCamera.cs Namespacification (#814) 7 年前
FlyCamera.cs.meta added the modified files from dev-cooperative-env 7 年前
GroundContact.cs Revamp Crawler & Walker (#841) 7 年前
GroundContact.cs.meta Revamp Crawler & Walker (#841) 7 年前
JointDriveController.cs Revamp Crawler & Walker (#841) 7 年前
JointDriveController.cs.meta Revamp Crawler & Walker (#841) 7 年前
RandomDecision.cs Brains as Scriptable Objects (#1250) 6 年前
RandomDecision.cs.meta Revamped Push Block (#404) 7 年前
RayPerception.cs Refactor RayPerception and add RayPerception2D (#1793) 6 年前
RayPerception.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
RayPerception2D.cs Adding docs clarifying the construction of the ray sublist. The main point to clarify is the behaviour of returning a '1' on a **no hit**. 6 年前
RayPerception2D.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
RayPerception3D.cs Adding docs clarifying the construction of the ray sublist. The main point to clarify is the behaviour of returning a '1' on a **no hit**. 6 年前
RayPerception3D.cs.meta Refactor RayPerception and add RayPerception2D (#1793) 6 年前
TargetContact.cs Revamp Crawler & Walker (#841) 7 年前
TargetContact.cs.meta Revamp Crawler & Walker (#841) 7 年前