Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Ervin Teng 92320725 Remove changes from base-teammanager 4 年前
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Actuators Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
Analytics Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
Communicator Remove changes from base-teammanager 4 年前
Demonstrations Merge branch 'develop-centralizedcritic-mm' into develop-cc-teammanager 4 年前
Grpc Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
Inference Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
Policies Remove changes from base-teammanager 4 年前
Sensors Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
SideChannels Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
Academy.cs address comments 4 年前
Academy.cs.meta Initial commit 7 年前
Actuators.meta [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
Agent.cs address comments 4 年前
Agent.cs.meta Initial commit 7 年前
Agent.deprecated.cs Merge branch 'master' into merge-release11-master 4 年前
Agent.deprecated.cs.meta Integrate IActuators into ML-Agents core code. (#4315) 4 年前
Analytics.meta In-Editor Analytics for inference (#4677) 4 年前
AssemblyInfo.cs [add-fire] Merge post-0.19.0 master into add-fire (#4328) 4 年前
AssemblyInfo.cs.meta Making some fields and properties internal (#3342) 5 年前
Communicator.meta Made a asmdef for CommunicatorObjects (#3500) 5 年前
Constants.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
Constants.cs.meta Use AddComponentMenu for MonoBehaviours (#3231) 5 年前
DecisionRequester.cs Integrate IActuators into ML-Agents core code. (#4315) 4 年前
DecisionRequester.cs.meta Make On Demand Decision the default (#3243) 5 年前
Demonstrations.meta Move Demonstration code to sub-folder (#3488) 5 年前
DiscreteActionMasker.cs R12 update docs tags (#4795) 4 年前
DiscreteActionMasker.cs.meta Release v0.5 (#1202) 6 年前
EnvironmentParameters.cs rename to SideChannelManager +backcompat (#4137) 5 年前
EnvironmentParameters.cs.meta [WIP] Side Channel Design Changes (#3807) 5 年前
EpisodeIdCounter.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
EpisodeIdCounter.cs.meta Make the Agent reset immediately after Done (#3291) 5 年前
Grpc.meta Move gRPC code to its own special place (#2621) 5 年前
ITeamManager.cs Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager 4 年前
ITeamManager.cs.meta Remove changes from base-teammanager 4 年前
Inference.meta Modified some namespaces (#3533) 5 年前
Policies.meta Modified some namespaces (#3533) 5 年前
RecursionChecker.cs backport fix for recursion in user code (#4638) 4 年前
RecursionChecker.cs.meta backport fix for recursion in user code (#4638) 4 年前
Sampler.cs Rider suggestions (#4778) 4 年前
Sampler.cs.meta ignoring commit checks 5 年前
SensorHelper.cs Rider suggestions (#4778) 4 年前
SensorHelper.cs.meta [MLA-1141] Rigidbody and ArticulationBody sensors (#4192) 4 年前
Sensors.meta Modified some namespaces (#3533) 5 年前
SideChannels.meta Modified some namespaces (#3533) 5 年前
StatsRecorder.cs Added SUM as aggregation type for custom statistics (#4816) 4 年前
StatsRecorder.cs.meta [WIP] Side Channel Design Changes (#3807) 5 年前
TeamManagerIdCounter.cs change teammanager id from string to int 4 年前
TeamManagerIdCounter.cs.meta change teammanager id from string to int 4 年前
Timer.cs add pre-commit hook for dotnet-format (#4362) 4 年前
Timer.cs.meta C# hierarchical timers (#2198) 5 年前
Unity.ML-Agents.asmdef [barracuda] Update Barracuda to 0.7.0-preview. (#3873) 5 年前
Unity.ML-Agents.asmdef.meta Create ML-Agents Package (#3267) 5 年前
UnityAgentsException.cs [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
UnityAgentsException.cs.meta Initial commit 7 年前
Utilities.cs Rider suggestions (#4778) 4 年前
Utilities.cs.meta Demonstration Recorder (#1240) 6 年前