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Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
unity3d
unity
unity-tech
reinforcement-le
deep-learning
deep-reinforcement-learning
neural-networks
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0.1.1
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0.10.0
0.10.1
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0.7.0
0.8.0
0.8.1
0.8.2
0.9.0
0.9.1
0.9.2
0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
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python-packages_0.18.1
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ml-agents
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UnitySDK
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ML-Agents
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Scripts
文件历史
Vincent(Yuan) Gao
41b8e472
Fix broken code (
#2091
)
6 年前
..
CommunicatorObjects
Split `mlagents` into two packages (#1812)
6 年前
InferenceBrain
Fixed compilation under Scripting API compatibility level ".NET Standard 2.0" (#1869)
6 年前
Academy.cs
Fix parallel writes to UnitySDK.log on Windows
6 年前
Academy.cs.meta
Initial commit
7 年前
ActionMasker.cs
Brains as Scriptable Objects (#1250)
6 年前
ActionMasker.cs.meta
Release v0.5 (#1202)
6 年前
Agent.cs
A couple fixes for recording demonstrations (#1999)
6 年前
Agent.cs.meta
Initial commit
7 年前
BCTeacherHelper.cs
Namespacification (#814)
7 年前
BCTeacherHelper.cs.meta
Imitation Learning Helper (#371)
7 年前
Batcher.cs
API for sending custom protobuf messages to and from Unity. (#1595)
6 年前
Batcher.cs.meta
Develop communicator redesign (#638)
7 年前
Brain.cs
Fix for Brains not reinitialising when the scene is reloaded. (#1758)
6 年前
Brain.cs.meta
Initial commit
7 年前
BrainParameters.cs
Brains as Scriptable Objects (#1250)
6 年前
BrainParameters.cs.meta
Brains as Scriptable Objects (#1250)
6 年前
BroadcastHub.cs
Brains as Scriptable Objects (#1250)
6 年前
BroadcastHub.cs.meta
Brains as Scriptable Objects (#1250)
6 年前
Communicator.cs
Develop communicator redesign (#638)
7 年前
Communicator.cs.meta
Initial commit
7 年前
CommunicatorObjects.meta
Develop communicator redesign (#638)
7 年前
Decision.cs
Brains as Scriptable Objects (#1250)
6 年前
Decision.cs.meta
Initial commit
7 年前
Demonstration.cs
Demonstration Recorder (#1240)
6 年前
Demonstration.cs.meta
Demonstration Recorder (#1240)
6 年前
DemonstrationRecorder.cs
Fix broken code (#2091)
6 年前
DemonstrationRecorder.cs.meta
Demonstration Recorder (#1240)
6 年前
DemonstrationStore.cs
Brains as Scriptable Objects (#1250)
6 年前
DemonstrationStore.cs.meta
Demonstration Recorder (#1240)
6 年前
HeuristicBrain.cs
New Learning Brain (#1303)
6 年前
HeuristicBrain.cs.meta
Initial commit
7 年前
InferenceBrain.meta
New Learning Brain (#1303)
6 年前
LearningBrain.cs
Optimisation - Removed a lot of garbage allocation (#1804)
6 年前
LearningBrain.cs.meta
New Learning Brain (#1303)
6 年前
Monitor.cs
Release v0.5 (#1202)
6 年前
Monitor.cs.meta
new Monitor
7 年前
PlayerBrain.cs
New Learning Brain (#1303)
6 年前
PlayerBrain.cs.meta
Initial commit
7 年前
ResetParameters.cs
Namespacification (#814)
7 年前
ResetParameters.cs.meta
On Demand Decision (#308)
7 年前
RpcCommunicator.cs
Release v0.7 disable gRPC on non supported platforms (#1743)
6 年前
RpcCommunicator.cs.meta
Develop communicator redesign (#638)
7 年前
SocketCommunicator.cs
Release v0.7 disable gRPC on non supported platforms (#1743)
6 年前
SocketCommunicator.cs.meta
Develop communicator redesign (#638)
7 年前
Startup.cs
Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956)
6 年前
Startup.cs.meta
Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956)
6 年前
UnityAgentsException.cs
Remove discrete observations
7 年前
UnityAgentsException.cs.meta
Initial commit
7 年前
Utilities.cs
Removed resultTemp as it unnecessarily allocates memory (#1378)
6 年前
Utilities.cs.meta
Demonstration Recorder (#1240)
6 年前